PvP Improvement for Classic - Timers
So, by now hopefully - we have Buff bars, Consumable Counters, the next critical thing is Timers.
PvPers are managing a ton of cooldowns and timers. To have a generic message - "You cannot use this yet" is not helpful at all.
I know even now - some pvpers are actually skilled enough to count in their heads - exactly how many seconds a wall spell will last, to play that in a very skilled way. But again, to be able to count down 20 separate Cooldowns in your head, is way beyond any human brain. But to see them Visually - is not.
Many of the consumables we discussed, need cooldown timers so we can see when we can use them again.
Apples is a key one. Conflagration potions, Supernova Potions, Shatter Potions, Bandages etc etc etc.
In many cases - this is done via the Buff/Debuff bar, but in many cases an icon is missing, or is not counting down.
PvPers are managing a ton of cooldowns and timers. To have a generic message - "You cannot use this yet" is not helpful at all.
I know even now - some pvpers are actually skilled enough to count in their heads - exactly how many seconds a wall spell will last, to play that in a very skilled way. But again, to be able to count down 20 separate Cooldowns in your head, is way beyond any human brain. But to see them Visually - is not.
Many of the consumables we discussed, need cooldown timers so we can see when we can use them again.
Apples is a key one. Conflagration potions, Supernova Potions, Shatter Potions, Bandages etc etc etc.
In many cases - this is done via the Buff/Debuff bar, but in many cases an icon is missing, or is not counting down.