PvP Improvement for Classic - Timers

CookieCookie Posts: 1,883
edited February 23 in PvP / VvV
So, by now hopefully - we have Buff bars, Consumable Counters, the next critical thing is Timers.

PvPers are managing a ton of cooldowns and timers. To have a generic message - "You cannot use this yet" is not helpful at all.

I know even now - some pvpers are actually skilled enough to count in their heads - exactly how many seconds a wall spell will last, to play that in a very skilled way. But again, to be able to count down 20 separate Cooldowns in your head, is way beyond any human brain. But to see them Visually - is not.

Many of the consumables we discussed, need cooldown timers so we can see when we can use them again.

Apples is a key one. Conflagration potions, Supernova Potions, Shatter Potions, Bandages etc etc etc.

In many cases - this is done via the Buff/Debuff bar, but in many cases an icon is missing, or is not counting down.

Comments

  • CookieCookie Posts: 1,883
    edited March 13
    On this one, a counter above Walls would be seriously helpful - I do not know how other players are handling this, but fights involving walls are huge, and maybe players think Wall counters are going too far. Not something I have yet, but a thought, especially when you are casting and managing 3+ walls. Something my youngest son suggested, and I agree with him, Walls are crucial in our fights.
  • CookieCookie Posts: 1,883
    edited March 13
    Even a basic cooldown on Heal Potions.
    I'm basically asking for more Info in the Buff/Debuff status bars.
    Not just the length of time a buff has to go, but a faded version for the cooldown time until you can use it again.
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