KYRONIX, please, tone down Mana requirement for Taming "As One"

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Comments

  • keven2002keven2002 Posts: 2,384
    popps said:
    Grimbeard said:
    It's 5 pets not one of course upkeep is high this changes nothing popps can adapt or not use a pack 

    So the solution is that of not playing game content rather then making it more playable by reducing the mana consumption for the As One Taming Mastery ?

    I see....
    You fail to understand that UO isn't designed to be a "one-size fits all" game. There is going to be certain things you can't apply the same strategy to as other things. 

    I'll go back to my previous comment... this is a multiplayer game. Perhaps you should make friends instead of trying to water everything down (for everyone) by initiating god-mode for any/every char you have.
  • PawainPawain Posts: 10,662
    KroDuK said:


    He can't be worse than my tamer... low resist keeps you sharp  :*
    Or you could make a better luck suit.



    Focus on what you can do, not what you can't.
  • KroDuKKroDuK Posts: 966
    I understand why you are hiding the ugly face but why no skill?

    Also, my suit is awesome.  B)
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.

    -UO official forums, brought to you by BoardSword studio
  • popps said:
    Having to control multiple pack animals rather then only 1 is not easy, to watch separate health bars, heal them separatedly, watch multiple pack pets going on their own towards side targets who aggro them, having all sorts of issues and control problems when having to walk multiple pack pets through side spawn before reaching the wanted hunting ground, having to deal with multiple pets much weaker and, thus, easier to get killed (and thus in need to being resurrected) and so forth.
    If the pets are not set to "Guard", and the last command they received was to "Follow", then they'll completely ignore being aggroed by any mobs that you pass by on the way to your main hunting target. I have zero problems dragging a pack of pets through an active spawn and keeping them with me.
    Garret said:

    Tier 1 – The One Allows pets to share damage while they are close to their master. Requires multiple pets to active.

           I think that is design idea to be aka beast master and fight in melee combat with your pets so that choice is for combat tamer characters with mana leach.
           You still can combine mr + mage weapon mana leach weapon if you prefer play mage type tamer but still mastery says you have to stay close, so i think it means to be melee fighter tamer build and have enough mr + mana leach to use it.

           P.S. like we have choices in game all the time right ? nobody complain that if you are sworder that is not fair to not be able use bows. This type of mastery could have different core idea as well.

    "As One" functions so long as you're on the same screen as the pets. You don't have to be within melee range or really close to them for it to function.
    Pawain said:
    The hounds melted the gates with MoE.  Was an under appreciated gift from the devs.  I love using the new content to fight with in the arc they come from.
    Yep, on NL i'll use a pack of Hell Hounds at Veylara, and they quickly obliterate her gates and dish out high damage to her. They're great against many other bosses as well, such as Icemancer, Titanweave Spider, Neira, Piper, and even the Solen Matriarch (just got to be on top of the heals when she AoEs). 5 Hell Hounds will out damage even an Emberwing against most bosses.


    A pack of Shadow Hounds dishes out so much damage so fast, that most foes shouldn't last long enough for you to run out of Mana against them when channeling "As One", especially if you're in a group. If you're just marathon hunting respawning mobs, then when you start to run low on Mana, turn "As One" off, take a little Meditation break for a min, then turn "As One" back on and go back to hunting.
  • Petra_FydePetra_Fyde Posts: 1,492
    Hunting with a pack takes a really skilled tamer to manage it. I admit my limitations and never use more than 2 pets, and even then sometimes lose track of my own health bar by concentrating on the pets. Perhaps popps also needs to admit to his limitations rather than asking that the game be altered to adjust to skill level?
  • keven2002keven2002 Posts: 2,384
    edited February 24
    Hunting with a pack takes a really skilled tamer to manage it. I admit my limitations and never use more than 2 pets, and even then sometimes lose track of my own health bar by concentrating on the pets. Perhaps popps also needs to admit to his limitations rather than asking that the game be altered to adjust to skill level?
    Never!! We must change this MMPORG to fit his playstyle (and limitations)! His crafter should be able to take down Scalis solo! B)
  • KroDuKKroDuK Posts: 966
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.

    -UO official forums, brought to you by BoardSword studio
  • Victim_Of_SiegeVictim_Of_Siege Posts: 2,295
    edited February 26
     Here's my Atlantic tamer that has no issues killing anything Also has 30 MR. Let's see yours @popps


    A Goblin, a Gargoyle, and a Drow walk into a bar . . .

    Never be afraid to challenge the status quo

  • vortexvortex Posts: 249
     Here's my Atlantic tamer that has no issues killing anything Also has 30 MR. Let's see yours @ popps



    He's moved on to the new rewards and ignoring what he started like usual when asked for his stats and skills... Why I will never help him out.
  • vortex said:
     Here's my Atlantic tamer that has no issues killing anything Also has 30 MR. Let's see yours @ popps



    He's moved on to the new rewards and ignoring what he started like usual when asked for his stats and skills... Why I will never help him out.

    I know, He's a Troll and I like to call him out when he's being this obvious. 
    A Goblin, a Gargoyle, and a Drow walk into a bar . . .

    Never be afraid to challenge the status quo

  • KroDuKKroDuK Posts: 966
    It's clearly not the fear to be shame.. after seeing my tamer stats..
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.

    -UO official forums, brought to you by BoardSword studio
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