Also to note the spawn scales with the number of players present.
I concur with everything Keven has said.
The spawn is dreadfully inadequate on Atlantic. I did two potion runs today, one during a Jhelom invasion and other during a Skara invasion - each yielded less than 20 drops during the full hour. That was with constant fighting, switching between Tram and Fel side every fifteen minutes or so. Just absolutely abyssmal. Of all previous dynamic events, the only time I pulled less than 20 drops when using a potion of Glorious Fortune was if I was dying again and again (like when fighting off raiders in Fel).
It's safe to say we were better off before the corpse/lag fix that was put in. So please consider some additional adjustments, specifically to turn up the spawn and drop rate.
Comments