Is there anyway to change the Bladeweave pet skill on non-rideable pets?

FenriswolfFenriswolf Posts: 51
edited October 29 in General Discussions
Hi,

i (stupidly?) added Bladeweave to a Triton build and it just hardly ever uses any skills now. The Triton was 83% intensity too so i'm feeling i may have just wasted a really good pet. His stats are pretty insane

I added Bladeweave, then Frenzied WW, but it wasnt really using any bladeweave skills so i then added Bushido to get the bushido skills to rise. I now have over 100 Bushido skill and Ninjitsu is slowly rising (about 60 atm) but the pet just seems to get stuck not really doing anything. It will occasionally Mortal Strike and i can see it using some Bushido skills but it fires off FWW like once a minute and i cant see it doing anything else. I gave it 710 Mana as i had so many points but it rarely gets below 650!!!

So question is, have i just messed up a really good pet?

I read that with a rideable pet you can modify Bladeweave to be Offensive or Defensive mode, but i cant ride a Triton. So is there a way of modifying this for a non-rideables?

Comments

  • here are the stats if that helps? 
  • PawainPawain Posts: 9,854
    edited October 29
    Sorry for ur loss. Even if bladeweave changed modes, the pet just does a little more damage than one without any magic most of the time.  FWW is good in a crowd.   Just putting FWW and AI on one would make a more damaging pet.

    They put bladeweave on Cus to remove bleed. Not because of the damage.  Chivalry does the damage. 

    Tritons are disposable pets.  Make some more. Don't put scrolls on untested builds until you use that build. 
    Focus on what you can do, not what you can't.
  • thanks i thought as much, it actually makes a pretty amazing 1:1 tank so not a total loss
  • PawainPawain Posts: 9,854
    edited October 29
    thanks i thought as much, it actually makes a pretty amazing 1:1 tank so not a total loss
    Yup, any base pet with other than physical damage works great.
    AI Feint and Chivalry will make a great tank that can kill.  A Triton with over 200 starting strength will allow you to make one with an active and passive magic.
    Focus on what you can do, not what you can't.
  • FenriswolfFenriswolf Posts: 51
    edited October 29
    im still confused as to why it just doesnt appear to use any mana, i can sit it in front of any mob with a large amount of health for 10+ mins and it basically never goes below 650 mana ever. It was never intended to do a tonne of damage. Ive taken it to champion spawns same thing, it actually very rarely does the pet sitting there doing nothing thing whilst the mobs hits it, but it also just never runs out of mana ever...very weird

  • PawainPawain Posts: 9,854
    Actual Bushido and Ninja do not use a lot of mana.  Chivalry uses a lot of magic, pet is always doing something with the spells.

    We had a player that could do the Ricky spawn with a FWW Hiryu.  Her pet always had full mana.

    A Good Base build pet is better than EVs.  We like to build them so they do as much as possible damage.
    Focus on what you can do, not what you can't.
  • That's a TON of ability bloat (the more abilities a pet knows, the less it'll use each individual ability, and not all abilities are equal) on that pet. That pet doesn't know wtf to do, or what it wants to be. A simple Chiv+AI Triton will out damage it single target, a FWW Triton will out damage it in AoE, and a Feint Triton will out tank it.
  • thanks, i have Tritons with those skills, just wanted to try something new...and kindof failed, but it can do champ spawns pretty easily and i semi tanked Semidar last night with it also..so not a total loss
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