[Guide]: Basic Templates for New Players (Part 3) 4/4
Throughout Champion Spawns the beneficial spells indicated at the beginning (Gift of Life, Gift of Renewal, Bless, etc.) have to be renewed, the reference we will use to renew the spells will be the Bless spell, except Gift of Life. Gift of Life should be renewed as soon as the Buff icon disappears.
Therefore, if the Bless icon disappears, we must start activating Gift of Renewal, Bless, etc. again.
When Shadow Wisp dies, we will summon him again with the Summon Familiar spell of Necromancy, from Level 1 to 4 we will summon 2 Energy Vortex and when we see that they have disappeared, we will summon them again.
We will also have 3 Animate Dead summons from Necromancy, always having 2 melee and a mage, except in Level 1 and 4.
Examples:
In Level 1 we will cast the Animate Dead spell on any corpse, both do the same summoning.
In Level 2 we will cast the Animate Dead spell on 2 Dire Wolves corpses and 1 on Ratman.
At Level 3 we will cast the Animate Dead spell on 2 Hell Hounds corpses and 1 on Ratman Mages.
At Level 4 we will cast the Animate Dead spell on any corpse, both do the same summoning.
If at some point we are pressured by the situation and our life is compromised by being poisoned or by other situations under the effect of Mortal Strike, to recover life we can use the Spirit Speak skill, if there is a corpse nearby, we will approach and use the Spirit Speak skill, in case of emergency, we will directly use the Spirit Speak skill without waiting to reach a corpse.
In this guide we have seen how to interact and know what to do both in situations with many enemies and individually, as in the case of Barracoon the Piper, which when he does not summon or there is no enemy around, can be considered as a 1 vs 1 combat if we are alone.
Starting from this example, this is how we will apply and adapt our equipment to the different enemies we will encounter in our adventure.
All these spells, weapons and how to interact, are a base to get started, it is up to you to learn more about the skills you want to use, to improve this baseline and adapt it to you and the group of adventurers that may accompany you.
If you decide to go as a team, always keep in mind the lives of your teammates and pets if any, the lives of your teammates are as valuable as yours, if you are a mage leave everything to heal your teammates and if you are a melee or archer, paralyze or neutralize the enemies that can kill your teammates, look at your teammates as an extension of you, as a unit.
Links of interest:
https://forum.uo.com/discussion/14867/guide-basic-templates-for-new-players-part-1-1-2
https://forum.uo.com/discussion/14870/guide-basic-templates-for-new-players-part-2-1-2
https://forum.uo.com/discussion/14887/guide-basic-templates-for-new-players-part-3-1-4
(Database creatures) https://uo2.stratics.com/
https://uo.com/wiki/ultima-online-wiki/items/slayer-property-items/
https://uo.com/wiki/ultima-online-wiki/items/runic-bonuses/
https://uo.com/wiki/ultima-online-wiki/skills/imbuing/runic-reforging/
https://uo.com/wiki/ultima-online-wiki/items/material-bonuses/
https://uo.com/wiki/ultima-online-wiki/combat/champion-spawns/
https://uo.com/wiki/ultima-online-wiki/items/magic-item-properties/
https://uo.com/wiki/ultima-online-wiki/skills/imbuing/
https://uo.com/wiki/ultima-online-wiki/combat/special-moves/
https://uo.com/wiki/ultima-online-wiki/items/weapons/
https://uo.com/wiki/ultima-online-wiki/skills/chivalry/
https://uo.com/wiki/ultima-online-wiki/items/artifact-collections/
https://uo.com/wiki/ultima-online-wiki/skills/magery/magery-spells/
Comments
[Update] Links of interest:
https://forum.uo.com/discussion/14864/guide-how-to-raise-skills-with-the-10-hit-method
https://forum.uo.com/discussion/15041/guide-how-to-reach-120-with-combat-type-skills-with-the-10-hit-method