New Legacy got a Win from Me and this is Why!
Why I like the New Legacy concept!
As a Player who has played for 20+ years, I was very hesitant about the New Legacy server. Knowing Broadsowrds' capability in development, I had low hopes for something groundbreaking.
Sadly, they do not have the same ability to pivot their games as the free servers do.
I have also played many free server start-ups, so my skill-gaining and progression knowledge is more advanced than someone returning to Britain. I enjoy leveling and farming as much as PvP.
That said, I wanted to write an unbiased review on what Broadsword failed to mention and why the changes made to the new legacy are positive.
Skill Gaining!
Q:
Why did you do this Rail system and remove the sandbox experience? This is not okay!!!!?
A: The current and old skill gain systems have always been tedious and expensive. They also encourage unattended macroing. I myself have been busted more times than I can count for macroing a skill overnight, only to gain 5 points and waste countless resources trying to finish it.
Following the main Quest opens up your base skills. Not all the skills are done this way; they are your primary skills; if you choose to drop them after you finish the main Quest, please feel free to do so.
Q:
Why do I have to do this, Mian Quest?
A: This teaches you your character's basic capabilities, how to spawn, and everything you will need to move forward in your adventures in New Legacy. Yes, this might be tedious because you are an advanced UO player, but many returning people are not. Or learn how to play the game again on the Enhanced client.
Look at it like a tutorial. In most games, the entire leveling process is a tutorial, and UO should be no different. You do it on your char then you're done for a year. Stop crying. It's alright! You make money to buy your first house as well.
..........
To Summarize what New Legacy is, It's the transition from classic to AOS without the Items. The item-based games made it confusing and unfair. Like skill gains, it also promoted scripting and mass farming with multiple accounts for 100s of houses to find the right piece for your template.
Why do I like the new system?
Because it's simple, all I need to do is get invul or vanquishing items, and I have the best gear in the game. The Swing speed LRC LMC HPI MI have all been removed. Now, you just focus on getting the high-end gear, and everything will work just like the classic, with the same weapon and the same armor for each template.
PVP: will update pvp system when there is some!
Comments
We can get the skill process out the way in a few hours and proceed to the fun.
Never be afraid to challenge the status quo
Never be afraid to challenge the status quo
Speaking of, Can you put a pet bonding gate on NL? @Kyronix ?
Or a 24 hr bond or 3 day bond?
I and many others went thru many horses running headlong into adventure.
Was lots of fun for many.
It's not insurance, you don't have to pay for it, but whatever you're wearing isn't lost, and instead of 14 minutes to get back to your corpse you have 2 hours!
ICQ# 478 633 659
Before I retired from the army a couple of decades ago, there was a saying, "everyone is promoted to their level of incompetence." I have since learned this is true of organizations as well.
I doubt I will try the new game. I am still here because of the community I game within. I have a role to play. Community and playing a role were what Richard Garriott and Star Long first invisioned for the game in the beginning. Those aspirations and the memories are what influence my continuance in play.
With the time I have left on earth, and still being busy with work, I do not have the inclination to begin this new game. New memories and experiences will have to be taken on by new players.
And of memories...how those from this game are so much like those of real ones, of which I have many.
Be a Bard. NL is not about skilling, on few hours you are you again. There is musical performance in Britain that has a packed house.
This cycle had limited content. We were testing the skill system. They listened to players who did not want to spends years gaining skills. Posters asked for this.
The portion we are playing is a tutorial. Posters asked for a better new player experience.
We have not seen entered NL yet.
We are brought to NL from UO. I am going with this role play. I was sent here terminator style and I have to learn the physics of this new world.
I am me. I spent 20 years on those skills, I want them now! I want to hop into the exciting part of NL at full speed. We are not testing the exciting part right now.