Mouse Threading Persistence

JepethJepeth Posts: 560
edited July 2024 in Bugs
This is an issue I've had for about a year now, after updating to Windows 11. For some reason the mouse behaves erratically in the CC.



As you can see in the gif above, the mouse flips out when at the edges of gumps. This becomes -incredibly- annoying when there are a lot of elements you need to click and drag quickly.

The fix for this is to make sure you've got Mouse Threading turned on in the CC:


But here is the issue: if you check that option and restart the client, the checked state does not persist in your uo.cfg. In fact, the only way to get the uo.cfg to maintain that state is to manually add MouseThreading=on to every single uo.cfg for every character you play.

This still doesn't solve the issue as if you load or create a character without that turned on, it will over-write the state on all of the manually edited uo.cfgs.

A fix for this would be to make that checked state persist across everything.

Edit: I am running the client in administrator mode.

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