Trammel is like having training wheels and never going off them
Just sayin' its like being a perma child or something. Helicopter parents of UO got too worried and made a safe space for everyone. Real UO is dangerous because of the players, that's whats fun. Not predictable Mobs u just hunt day in day out.
Also, the UO world is too big now, duplicate towns should never exist in this game. I'm just venting because I already know that trammies will never cede any ground on this argument, and the game has pandered to them for the past 18 years.
Also, the UO world is too big now, duplicate towns should never exist in this game. I'm just venting because I already know that trammies will never cede any ground on this argument, and the game has pandered to them for the past 18 years.
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Comments
Nobody cares, seriously. I mean, sure, this is a troll job, and a boring, tired, played out one at that. But, really, nobody cares, but you and 6 people.
Tram saved UO. UO was at its peak because of Tram. You are wrong.
I wouldve fixed push through and I'm amazed the Devs never did. Losing some stamina and not being able to push through anything after that is wrong, running out of stamina after pushing through X amount of players/mobs would be way better then how it us currently.
AoS started the downhill run and look at the game now. The items you got on matter a whole lot more then it did way back when.
So...Trammel was just one type of solution..I think a pretty unfortunate one. A combination of insurance, penalties for killers, and other such things could have also been implemented.