Commanded undead suffer skill loss on release

ForeverFunForeverFun Posts: 900
Commanded undead appear to lose ~30% of several skills like wrestling on release.

They are not tame-ables, so they should not get skill whacked like tame-able pets.  Not sure if this is done for tame-able pets to prevent skill gains on a retame.

(furthermore, commanded undead should not be changed to be deleted on release).

Comments

  • YoshiYoshi Posts: 3,322
    edited October 2022
    “Yes they should be deleted on release, like dryad allure are, I successfully managed to crash someone’s client by releasing these en mass, think I will actually be able to crash whole server too

    they have strange behaviour when released, they stay stationary”
    Posts on this account have been pre filtered from personal comment or opinion in an effort to suppress conservative views in order to protect the reader.
  • It'd be appropriate to fix the underlying issue causing client / server crashes.  It's unlikely that whatever may be causing what you've stated is unique to releasing large numbers of undead followers.

    It wouldn't be appropriate to band-aid try to fix that by tweaking some small behavior.

    It's fine to change dryad allure to not delete on release too.  These are pretty big physical beings in many cases, they shouldn't just vanish.  If they want to roam around aggressively again, that's fine.

  • YoshiYoshi Posts: 3,322
    edited October 2022
    “lol why they would go to the trouble of investigating this/that, and changing way skill drop works, changing dryad allure too, when instead they can do full 100% fix by just deleting upon release like it's supposed to"
    Posts on this account have been pre filtered from personal comment or opinion in an effort to suppress conservative views in order to protect the reader.
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