Items providing Crafting success bonuses....

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Comments

  • PawainPawain Posts: 9,095
    McDougle said:
    Pawain said:
    Making items by crafting is very balanced, none are really difficult.  Finding some ingredients may be, but the crafting part is not.  Class Dismissed!
    In paddy cakes opinion case dismissed apparently he forgot this is an mmo and other players might have different opinions that are just as valid as his own 
    ...
    So 75% making exceptional is too difficult?  Hop on the Easy bus!

    I just prove what I say and not speculate and complain.
    Focus on what you can do, not what you can't.
  • Lord_FrodoLord_Frodo Posts: 2,253


    Platemail Do28 Ingots
    YesYesNo87.096.0%51.0%
    Decorative Platemail Kabuto25 Ingots
    YesYesNo90.090.0%45.0%
    Platemail Battle Kabuto25 Ingots
    YesYesNo90.090.0%45.0%
    Standard Platemail Kabuto25 Ingots
    YesYesNo90.090.0%45.0%
    Sacrificial Dagger10 a small piece of blackrock
    Blue Diamond
    Fire Ruby
    12 Ingots
    NoNoNo95.080.0%80.0%
    Polished Plating20 Malleable Alloy
    Polish
    NoNoNo100.0%-
    Scoured Plating20 Malleable Alloy
    Scour
    NoNoNo100.0%-
    Crushed GlassBlue Diamond
    Glass Sword
    NoNoNo110.050.0%5.0%
    Powdered Iron20 Ingots
    White Pearl
    NoNoNo110.050.0%-



    Smith 120
    Tailor120
    30/30
  • Lord_FrodoLord_Frodo Posts: 2,253
    Heavy Crossbow10 Boards or Logs NoYesNo80.0100.0%60.0%
    Magical Shortbow15 Boards or LogsYesYesNo85.098.7%53.7%
    Elven FletchingFairy Dust20 FeatherNoNoNo90.092.5%47.5%
    Repeating Crossbow10 Boards or LogsNoYesNo90.092.5%47.5%
    Yumi10 Boards or LogsNoYesNo90.092.5%47.5%
    Elven Composite Longbow20 Boards or LogsYesYesNo95.086.2%41.2%
  • Lord_FrodoLord_Frodo Posts: 2,253

    Plain Wooden Chest30 Boards or Logs
    NoYesNo90.0100.0%55.0%
    Red Armoire40 Boards or Logs
    NoYesNo90.0100.0%55.0%
    Short Cabinet35 Boards or Logs
    NoYesNo90.0100.0%55.0%
    Tall Cabinet35 Boards or Logs
    NoYesNo90.0100.0%55.0%
    Ter-Mur Style Dresser*60 Boards or Logs
    NoNoNo90.0100.0%-
    Wooden Footlocker30 Boards or Logs
    NoYesNo90.0100.0%55.0%
    Woodland ChestBark Fragment
    20 Boards or Logs
    YesYesNo90.0100.0%55.0%
  • Lord_FrodoLord_Frodo Posts: 2,253

    Turquoise Ring20 Amethyst
    5 Ingots
    10 Turquoise
    YesYesNo75.080.0%35.0%
    White Pearl Bracelet5 Ingots
    20 Tourmaline
    10 White Pearl
    YesYesNo75.080.0%35.0%
    Winnowing BasketShaft
    Softened Reeds
    YesNoNo75.080.0%-
    Fancy Wind Chimes15 Ingots
    NoYesNo80.070.0%25.0%
    Wind Chimes15 Ingots
    NoYesNo80.070.0%25.0%
    Dragon LampCandelabra
    8 Ingots
    Workable Glass
    NoNoNo85.060.0%-
    Stained Glass LampCandelabra
    8 Ingots
    Workable Glass
    NoNoNo85.060.0%-
    Tall Double LampCandelabra
    Ingots
    Workable Glass
    NoNoNo85.060.0%-
    Advanced Training DummyBroadsword
    Close Helmet
    Platemail Tunic
    Training Dummy
    NoNoNo90.050.0%-
  • PawainPawain Posts: 9,095
    edited September 2022
    Some of those are meant to be difficult such as the glass, and the rest, how many Platemail battle Kabutos do you make in 10 years? Seriously.

    I'm getting nowhere near the easy bus.
    Focus on what you can do, not what you can't.
  • Lord_FrodoLord_Frodo Posts: 2,253
    Once again @Pawain knows nothing, go back to taming.
    There are a lot of items that can not be made 100% and with a Smith it requires an ASH
  • Lord_FrodoLord_Frodo Posts: 2,253
    Cloth Armor
    Item NameResources NeededRetains ColorMakers MarkRequires RecipeSkill RequiredSuccess ChanceExcept. Chance
    Gargish Cloth Arms (type 1)8 Cloth
    YesYesNo87.195.8%50.8%
    Gargish Cloth Arms (type 2)8 Cloth
    YesYesNo87.195.8%50.8%
    Gargish Cloth Chest (type 1)12 Cloth
    YesYesNo94.082.0%37.0%
    Gargish Cloth Chest (type 2)12 Cloth
    YesYesNo94.082.0%37.0%
    Gargish Cloth kilt (type 1)6 Cloth
    YesYesNo82.9100.0%59.2%
    Gargish Cloth kilt (type 2)6 Cloth
    YesYesNo82.9100.0%59.2%
    Gargish Cloth Leggings (type 1)10 Cloth
    YesYesNo91.287.6%42.6%
    Gargish Cloth Leggings (type 2)10 Cloth
    YesYesNo91.287.6%42.6%
    Gargish Cloth Wing Armor12 Cloth
    YesYesNo65.0100.0%100.0%
  • PawainPawain Posts: 9,095
    edited September 2022
    Once again @ Pawain knows nothing, go back to taming.
    There are a lot of items that can not be made 100% and with a Smith it requires an ASH
    Another class:

    Smithing has a secret weapon:



    Study more you just fall into my traps. Actual logging in > theory.

    So you are saying everything should be 100%?  Im out of that argument with a big NO..

    Cloth and leather are too easy to get to be 100% and they can be salvaged.  Reagents are too easy to get for Alchemy to need better chances.

    You should have chose Carpentry.  But we are back to my question earlier:

    Ask yourself why you need to make that item. And if you do, why do you need 50 of them?
    Focus on what you can do, not what you can't.
  • Lord_FrodoLord_Frodo Posts: 2,253
    Carp is up there and as always you do not read and they are even item required for BODs but we already know you know nothing about crafting.
  • McDougleMcDougle Posts: 3,742
    Much like unleashed simply resorting to insults and personal attacks from both sides..
    Acknowledgment and accountability go a long way... 
  • Lord_FrodoLord_Frodo Posts: 2,253
     :D 
  • PawainPawain Posts: 9,095
    You did find one of the ones that I said was an example of difficult.  But you had to copy someone else's info, I don't because I don't just collect BODs, I craft. 

    Wind Chimes 25% exceptional success rate for such a insignificant item.. That's one you could complain about.

    I show you in game craft menus but you show someone eles charts, Ya you the crafter... :D
    Focus on what you can do, not what you can't.
  • Petra_FydePetra_Fyde Posts: 1,350
    I'm not going to get into the personalities dispute, but I think taking all craft skills to 120 would be a mistake. I already have 2 carpenters in order to be able to make everything, with the second skill required for some of them. How the heck would I fit the skills in if they all had to go to 120?
    That's not to say that I don't think the crafting skills could do with some love, I do - I even sometimes wish there were talismans for imbuing when I'm trying to add the fifth property and just fizzled for the umpteenth time.
    btw, I mostly use the failure talis when making the new Doom gauntlet items for someone. You can go through an awful lot of ingredients trying to make those without one.

    Now if a few specific people could please stop arguing just for arguing's sake?
  • poppspopps Posts: 3,946
    Pawain said:
    @ Lord_Frodo  Class is in session.  

    Student Frodo said:
    And to prove how little you know Tiger armor, Garg armor, Dragon Turtle Armor


    I see you did not even look up % chance to make the items you said were difficult.
    The ONLY item you listed that would not be 100/100 with a 30/30 Tali is the Dragon Turtle Armor.

    The most difficult Garg Armor would be the chest 100/100  with a 30/30 Talisman.
    I only have a 23/19 Smith Tali because there is no need to make those easier.
    But the %s are below.

    My Tailor Tali is 30/28

    The Tiger stuff is 100/100

    The most difficult items are the Dragon Turtle Armor.  But the %s are below.


    With a good Talisman, anything requiring 90 skill will be 100/100

    The only time you fail is with items that require more than 100 Skill.

    Can someone actually prove that we need more items to increase the crafting % when All I see is 100/77% as the most difficult so far.  (there are 3 more difficult ones, but yall cant find them)  

    I think @ McDougle @ popps and @ Lord_Frodo just want to ride on the easy bus.


    How many crafters have the aid of a 30/30 Talisman ?

    Most of the time, it is one of the two that is 30 with the other being rather low... or, both of them being in the 20ies, mid-range, possibly...

    But "both" being 30/30 ? Quite a hard Talisman to come by...

    Therefore, having OTHER items which provide a crafting success bonus can indeed "patch a hole" in whatever the Talisman is missing, be it regular crafting or exceptional crafting towards the 30% crafting success bonus...
  • poppspopps Posts: 3,946
    Pawain said:
    Once again @ Pawain knows nothing, go back to taming.
    There are a lot of items that can not be made 100% and with a Smith it requires an ASH
    Another class:

    Smithing has a secret weapon:



    Study more you just fall into my traps. Actual logging in > theory.

    So you are saying everything should be 100%?  Im out of that argument with a big NO..

    Cloth and leather are too easy to get to be 100% and they can be salvaged.  Reagents are too easy to get for Alchemy to need better chances.

    You should have chose Carpentry.  But we are back to my question earlier:

    Ask yourself why you need to make that item. And if you do, why do you need 50 of them?
    Ask yourself why you need to make that item. And if you do, why do you need 50 of them?

    Perhaps, just perhaps, because the gameplay of a Crafter, rather then being that of being a "Mule" for the self-sufficiency of one's own FIghting characters, might be intended to craft items and sell them to other  players ?

    Just perhaps ?
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