IDEA _ For new Reward Item either through event or Vet rewards

NyreNyre Posts: 22
I was brain storming the other day with my guild mates and came up with an idea out of the blue that Players could obtain a NPC for their house be it a Banker, Blacksmith what have you  Only one NPC per house  so this way for those players who want to have a player city could provide services of NPCs like going to a NPC City.   

I Do not know how well this would be taken by the player base or the Staff here at UO  but I thought I share it with you all

Nyre Lars of Catskills

Comments

  • PawainPawain Posts: 6,950
    Would be cool.
  • SkettSkett Posts: 574
    Good idea 
  • McDougleMcDougle Posts: 3,741
    I'm for and against this in context of a actual player town with multiple accounts involved yes yes yes but we have little need to interact these days having a bank at home would just lessen player interaction 
    Acknowledgment and accountability go a long way... 
  • gaygay Posts: 212
    There are problematic implications for something like this that we're not actually allowed to point out in any degree of detail, the fuhrer's will call it a violation of ToS and delete your post.
  • PawainPawain Posts: 6,950
    gay said:
    There are problematic implications for something like this that we're not actually allowed to point out in any degree of detail, the fuhrer's will call it a violation of ToS and delete your post.

    Exactly. I have no idea how I have over 6000 posts with less than 10 being deleted. 

    I did not notice banker in the list.  That one should not be included. Maybe?


  • gaygay Posts: 212
    edited July 7
    I wont say further, I already tried. Mariah deleted the comment, stating it was in violation of the ToS. Yet has been so far incapable of actually detailing what part of the ToS was violated with my comment.

    It's a shame that the very same biased moderation tactics that were ultimately the failure leading to the eventual downfall of stratics have been carried over to the official forums. I guess that's what happens when you ask people to moderate your forums and being as negligently oppressive as possible is the only way they've ever known how to moderate.

    Sure would be nice for us, the players with vested interests in this game's success, to be actually able to have a conversation regarding the pros and cons of specific ideas. You know, like reasonable adults?
  • BenBen Posts: 183
    I remember Richard once saying years ago that the development of Ultima Online was made maifest with player interaction woven into the very nature of the game. As cute as this idea of bankers and such is to game loners like myself, it goes against the idea of promoting player interaction to build success. It will further degrade the original goal of the game, just as vaults, house safes, commissioned vendors and insurance have.
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