T-Map & Davies Locker Bugs
Every Eodon map I put in the Davies Locker, the facet showing on the left of the page, turns from Eodon to Ter Mur.
Second, there is a graphical glitch with the Davies Locker also. When the locker is placed in my house, a portion of the locker's graphic is missing.
Second, there is a graphical glitch with the Davies Locker also. When the locker is placed in my house, a portion of the locker's graphic is missing.
Comments
Never be afraid to challenge the status quo
Any you looted were for Ter Mur.
So sometimes they appear as Ter Mur when inside the Davie's Locker.
You just don't know which ones are actually Eodon until you take them out.
I'm not 100% what the range is but maybe someone else could confirm?
In terms of X,Y:
Eodon begins at about Y = 1350 and ends around Y = 2200.
Ter Mur begins about Y = 2820 and ends around Y = 4000.
This is all for the surface worlds. Specialty areas such as dungeons are placed where needed in the x,y layout.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs