In-Game Skill Descrptions?
I'm guiding a new player to UO at the moment through the game. We have run into many scenarios on where he has asked how would he know something in-game without being told, and I didn't know the answer.
For example, where in-game does it tell you Bushido makes it so it is more effective to parry with a weapon instead of a shield and the honor virtue gives you a stacking dmg increase buff with bushido?
I know if you mouse over a weapon w/ bushido skill, it'll tell you the parry % which can inform the player that way. Although besides knowing to check the weapon, it doesn't seem a new player would know this. Same with the honor virtue changing.
On the same note, where would a new player discover that combat-related skills give a stacking buff to LMC for special moves? There doesn't seem to be a good in-game source of information outside of UO Guide or the official UO website.
For example, where in-game does it tell you Bushido makes it so it is more effective to parry with a weapon instead of a shield and the honor virtue gives you a stacking dmg increase buff with bushido?
I know if you mouse over a weapon w/ bushido skill, it'll tell you the parry % which can inform the player that way. Although besides knowing to check the weapon, it doesn't seem a new player would know this. Same with the honor virtue changing.
On the same note, where would a new player discover that combat-related skills give a stacking buff to LMC for special moves? There doesn't seem to be a good in-game source of information outside of UO Guide or the official UO website.
Comments
Another avenue is UOguide.com or just searching the forums (here or stratics)
The only real information will be found by user trial and error or rely on the decades of information provided by other players found spread over numerous sites.
And there are many errors on the mannequin, the worst being that it tells you the PvP spell damage cap is 15! (It’s 20 for non focused, 25 for focused)
at one point it was 15 but it never got changed.
I will refrain from comment on Misk’s workload.
on your specific example about 300 combat skills giving a lower mana cost bonus to using specials, this is quite an advanced mechanic, I’m not really sure a new player would need to know it. But perhaps they could add an icon in racial abilities book with a description, the icon would be greyed out if you haven’t achieved the 300 required skill.”
There are even hidden factors in weapons in Diablo that are not explained by hovering over the item. Does WoW explain every detail about every factor on a weapon or skill?
And it also has things that were not explained:
https://www.ign.com/articles/elden-ring-wall
Example: The news letter thread here has 1.2K views and 42 replies. On Stratics it has over 3K views and 152 replies.
But, the devs, IF TAGGED, have a better chance of seeing it here. So there is that.
I'm 100% positive there are things that have yet to be discovered in this game.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs