EoO and Blood Oath combined?
Probably a stupid question here, but I havent been able to find an answer online. Could Enemy of One be used to Buff incoming damage from players or monsters that are not under the effect of EoO thus increasing the Effects of Blood Oath? Perhaps making a player a reflect bomb? This is of course before resisting spells.
Comments
btw, dont worry about stupid questions.... weird ideas and posts from popps always garner tons of comments, before getting locked... but your question appears legitimate though confusing to me.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
so you’d get hit pretty hard yourself.
So then if I Blood Oath the main target, would they not receive increased damage since they are doing more damage to me? And @Yoshi if you were to Evil Omen the main target along with blood oath would that even further the damage potential? Thank you for the trade secret.
I know staying alive is a big risk factor here, and im not even sure if its doable... but its kind of interesting to think about. Reverse engineering damage. Maybe a reflect physical damage build in addition to said strategy might yield decent damage output.
A EOO B
C attacks A at 2x damage
A BO C
C should get the same 2x damage that A is getting.
I think this works for pvp but will leave that to Yoshi.
For pvm, I don't think it's worth it because players suffer more % losses than monsters typically with 1000s of hp.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
I don't Pvp yet, but am curious.... Could you EoO your guildmate?
https://forum.uo.com/discussion/7749/consecrate-weapon-enemy-of-one-not-working-properly-in-pvp
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
Have two players, one with chiv and necro, another one with a pet (tames or mages).
Enemy Mage (Player 1): Summon Earth Ele > All Kill
Player 2: Cast blood oath on Player 1. Record average of damage taken and given.
Player 2: Cast Enemy of One and activate on mount. Cast Blood Oath on Player 2. Record average of damage taken/given.
Hopefully someone gives it a go! I'd never have a use for this but would be a cool gimmick strategy.