logging out/in exploits
"Have received clearance to open duplcate thread due to changes in pet mechanics. Namely the following additional pet safeguards have been introduced:
- Bonded Pets can no longer go wild
- Pub 112 hotfix, Dead bonded pets will now teleport with their owners (when changing servers)
Bug:
1: Players who suffer genuine connection loss/power
outage/client crash have their pet dissapear immediately to stable while
the player remains ingame and pet is no longer guarding player, player
normally logs in dead, and can cause loss of items. (Pet should remain
in game defending char and get autostabled when player logs out)
Exploits:
1: players logging out/in to prevent pets dying during combat
2: players logging out/in to summon pets to locations where pet summoning is prohibited, EG ilshenar, Eodan, all ML dungeons, and the Great Stygian Abyss
3: players logging out/in to be able to continue to allow pets to continue fight when they themselves are dead, risk free, so the victim has to expel much time/hp/mana to defend themselves VS a 5 slot pet with 1500 hp/mana. And cannot even kill pet as owner logs out when pet is redlined, rendering it invincible.
4: players logging out/in to summon pet to bypass being revealed or being disrupted when using a pet ball of summoning.
5: players logging out/in to summon pets to bypass using powder of location charges on pet balls of summoning
6: players logging out/in to retrieve non bonded pets (normally recently tamed from locations where gate travelling is not allowed) EG travel to Eodan, tame a najasaurus, recall to stables, use log out/in to summon pet to stables rather than play game as intended to negotiate new pet out of dangerous location. (- This also can mean a loss of revenue from UO store from pet bonding potions.)
All issues resolved by following small adjustments:
a) pet to be auto stabled only when character fully logs out of game (pet to remain in game defending character while character remains in game)
b) for non mounted pets to be retrieved from the stables upon log in (this is
currently the case anyway if you log out when dead)
c) auto stable to only be active for bonded pets
Adjustments will only fix exploits and will not cause loss of any pets.
Will place less demand on log-in servers too"
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This discussion has been closed.
Comments
If you use this mechanic to log out to prevent pet death it is most definitely an exploit
pet death is an intended mechanic, that is why they turn to ghosts and can be resurrected by people with veterinary or stable NPCs”
that is, if you do you lose all the health bars. There is no mobiles bar on official classic client. And it’s just not worth the 20 mins it takes to grab bars again. So it is generally only those on EC and unofficial client who log out to prevent their horse dying anyway, you prob didn’t know that as it’s prob been a while since you’ve played official client
For lack of a better word..
Also, there is no statute of limitations on bugs, I can show some that are older than this.
i should also add:
Single slot Vanity pets are also now able to be resurrected in trammel with a bandage without the veterinary skill.
@McDougle not sure why you’re worried about a 0.1 loss when there is the whispering spell now to get triple pet gains. “