Mage pvp build
Hi folks,
I just came back to the game after many years and surprisingly still have my old chars. I was hoping to get some suggestions on the best/ideal skills to build a pvp mage character. So far I have GM mediation, GM eval, 106 mage, 90ish resist, GM tactics / wrestling. Any suggestions or help would be greatly appreciated. Thanks!
I just came back to the game after many years and surprisingly still have my old chars. I was hoping to get some suggestions on the best/ideal skills to build a pvp mage character. So far I have GM mediation, GM eval, 106 mage, 90ish resist, GM tactics / wrestling. Any suggestions or help would be greatly appreciated. Thanks!
Comments
Mystic Mage:
120 MR
120 Mage
120 Eval
120 Myst
120 Focus
(100/120) SpellWeaving/Anat/Wrestle/Etc
Parry Mystic Mage:
120 MR
120 Mage
120 Eval
120 Myst
120 Focus
120 Parry
120 Wrestle or 100 Anat
Bokuto Mage:
120 MR
120 Mage
120 Eval
120 Bush
120 Parry
120 Swords
90 Tactics
Necro Mage:
120 MR
120 Mage
120 Eval
105 Necro (105 gives enough to 100% cast Strangle, anything above is not necessary as other higher level spells aren't used as frequently. This is opinion based)
120 SS
100 Poison
100 (Spellweaving/Anat/Wrestle/Etc or remaining points into something else)
"Tank" Mage:
120 MR
120 Mage
120 Eval
120 Weapon Skill
120 Tactics
100 Poisoning/100 Inscription/etc
There are a bunch of other varieties, the above builds factor in +skill jewelry to overcap.
In short: Most people will be running high-end suits with equipment that provides +skill to overcap their skills. Running meditation is not common as with enough MR, LMC, or overcapped LMC from studded/non-med suits you won't have as much mana problems outside of prolonged fights.
You can run around Fel Yew, mainly on Atlantic shard, and see what people are running for a general idea of suit builds.
because everyone hits with hit lower defense nowadays
mystic parry mage is good but you really need good (expensive) + skill jewels.
120 MR
110 Mage
120 Eval
120 Bush
120 Parry
120 Swords
60 Tactics
“
Tact 60
Parry 100
Bush 120
Mage 100
Eval 120
Resist 120
So I came up with this below:
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I think I am just going to do what I enjoy in PvP and if I suck I suck its fine I had my day and those who know and remember who I am can attest to that.
Maybe later I will play with the new stuff but I think
1. Magery
2. Eval
3. Resist
4. Med
5. Wrestle for stun and disarm
Option skill:
6. Hiding/poison/inscription (these new soul stones seem cool I can throw skills on them pull off when I want).
I am guessing I am no longer going to be able to fight 5-30 players solo anymore and get kills off. Hell I will be lucky not to die few hundred times just trying to find buttons and hot keys and learn the game again but I cannot imagine that I wont be able to play strong even with a non flavor of the month build (granted my builds are over 20 years old with no stats and gm armor)
I wanted to play with the parry until I read about the dex requirement.
It makes me a bit ill to think that SilentDeath would be holding a weapon if I am a bit honest, the ideal is just offensive to me.
I can make other chars and dexers for that like Gumby, or Timmy and bring them back.
Now I change with knowledge and I keep an open air to not do so is blasphemous to the pursuit of knowledge and learning and self improvement.
However at this time that is how I feel. So I will just go with basic stuff focus more on hot keys, pulling bars learning how to prep bags and potions and slowly add in the spells that I find I need and use the most as well as positioning which has if I am honest always been the easiest thing for me as it comes naturally.
its the game mechanics that can be a struggle for me and I have to put in a lot of repetition to get right.
So wish me luck and its good to be back in the game again.
Hi to all that know me and my friends and opponents from the game I hope your all doing good.
Respectfully,
SD
Currently active on:
Legends and Atlantic
https://forum.uo.com/discussion/6669/how-much-dex-for-parry
You can use EP and dex pots to get curse proof if you have trouble fitting it in your stats. I haven't pvped in a few years. It's nowhere near as fun as it used to be.
to make the build easier I recommend using spirit of the totem, it has 15 hit chance increase and 20 strength! “
however, use of para, till they out of pop bags and then wasting their bandages on poisons then just very strong 3 spell combos that can get off before they can take a few steps was helpful but the wrestling in the past was decent enough not to get butchered and give you time to setup.
Still had occasional crappy luck withy RNG on para from spears that was lighting fast and could take big chunks of life but most times the top mages almost always came out on top.
I have recreated a Dex almost all 120 with Bushido and Chiv and since I have two accounts I will just use my mage as dummy check out some of the damage.
Also does nobody like hiding anymore? I loved hiding in the field especially when fighting alot more people and no city roof tops to hit up (hell I cannot even remember all the teleport spots (especially in factions where you could fight in town) anymore I use to know them all without thinking and could get into spots most nobody else could except for other pros and very experienced pvpers could)
I refuse to spend all my time fighting around gates and houses there is a time for that if you griefing someone because they royally made you annoyed but for regular pvp that stuff is silly and not what I call real pvp.