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Comments
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iirc her argument against glacial was that "It was never intended to be used by players at all." But then you have things like the original glacial staff from the launch of T2A, the Arctic Death Dealer later on, and the Crystalline Ring, and then th…
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It's called line of sight, and it doesn't go away just because you're inside of a house.
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And to think, we used to get perma banned for changing trees into stumps or fields into tiles with only speculation and (usually faked) local screenshots as evidence. Now people can freely modify the new client, and upload videos of gameplay showing…
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Mesanna said: Hello Everyone, Yes a player showed us how this is done, and yes we will fix this but until it is fixed we are NOT going to action or do anything to players that use this exploit for now. If a GM comes to you they will ask you…
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Also didn't receive the newsletter, using gmail.
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Looks like someone else is writing the newsletter now.
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Making new characters isn't hard. Start with one template that you enjoy, then make something else you might need later.
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All of this can already be done. Check here, https://accounts.eamythic.com/Why should we profit at Broadsword's expense? Want a house on a dead server? Buy another account and place it. If you can't be bothered to pay for your housing needs, then w…
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Or here is an idea.Pay 12.95$ for another account, and place a house anywhere there is a spot. Shards aren't dead because people don't have the option to place a house, shards are dead because there are too many servers online for the amount of play…
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Yoshi said: gay said: Furthermore can we nix the confinement of VvV points to towns? "that would open up the points system to further abuse, with people killing their other accounts in their houses etc, like how they do with Justice"…
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Any item that "summons" a pet (In this instance, VvV Statues, 16th Anniv Ponies, and Sov. Shop mounts) should function in the same way as a pet summoning ball, in that there is an interruptible delay after using it while animal is summoned. Idk tho,…
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Lynk said: Sounds good, just keep idiots with terrible ideas and no understanding of the game like you out of the mix and I'm on board. History has shown time and time again, that this will not be the case. Remember the two different VvV …
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If I'm not mistaken, there is a way across the river just north. So no, players are not prevented from crossing a river to begin with. Is the house obstructing that particular spot? Yes, however if this house is as old as we suspect then it's not as…
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@Mesanna Just gonna throw this out there but that seems kind of like the wrong sort of hill to die on here. Are you going to go to every server this house is placed on, and threaten every owner to either move their houses? I might be wrong …
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The cost associated with something like a nerve strike mage is probably outside that of a returning player, unless they've got piles of gold stashed. 120 Parry alone is 70m (Even though 120 parry is absolutely not required) then paired with the cost…
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tbh positioning and awareness are the most important things in pvp to learn, which you can only learn from experience. Spell timing and and macros are second to that, but can be practiced any time. Fun fact: I use a sorc suit to pvp on pacific, not …
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If you really want to get back into pvp as a mage, you should just start with the basic mage. The easiest and cheapest way to do this is the following:Magery 110 (Costs like 200k on atl)Evaluating Intelligence 120 (4-5m atl)Resisting Spells 110-115 …
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When a player allows their pet to die, having to re-train 0.1 skill really isn't that bad at all, infact it happens in normal combat pretty easily. I think that pets killed while participating in VvV combat should incur a five minute statloss the sa…
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Preventing pet death via logging out is an intended mechanic, that is why it was never changed after pet bonding was added. If it wasn't intended, then it would have been changed like 20 years ago. Just because people generally _dont_ hunt with unbo…
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Conflict of interest declaration: I do not play a tamer anymore (in pvp). I am fine with tamers being able to log their pets out to prevent death. Because that's exactly what the log out protection mechanic was intended to be used for.
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Sounds like you're just upset that you couldn't kill someone's pet before they logged it out, then sprinkled some trammy nerd stuff on top and called logging pets out an exploit. Leave the veiled and biased agenda out of generating bug reports.
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It's a classic house converted to custom.
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Re-design how splinter functions and depletes durability, and then add it to the runic reforge system, agapite/verite/valorite hammers/mallets, Yew/Heartwood saws.
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Lord_Frodo said: Leave Ilshenar the way it is but if you insist that after 21 years Ilsh should change then isn't it about time that all champ spawn be moved to tram rule set because it has been more than 21 years that they have been under fe…
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Rorschach said: If this thread becomes a typical CC vs EC argument, it will be closed. Stick to the topic. CC > EC. fight me
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lmao
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Not trying to throw shade, but generally speaking people who use healing pets as their main pets, are the same people who prefer to say all kill, cast invis and go afk while their pet does the work. So every logical reason out the window, I would no…
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Pawain said: Well those Cus are pretty useless now. Not much you can do with a Cu that starts at 4 slots. Pretty much lol. Point is cu sidhes have caught a lot of dev focus even before the taming revamp. Friend of mine recorded a lot of …
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There is no "stam bug with cu sidhes". This was a stat bug with all potential pets that involved cursing an animal, taming it, releasing it, re-taming it. And it was fixed over a decade ago. It just so happened that before the taming re-vamp there w…
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Pawain said:Pet Speed is based on dexterity. Most pets cap at 150. So I'm not sure where you came up with Cu Sidhes are slow. Tritons, Frost dragon, new drakes, Tsuki Wolves, phoenix can have higher than 150. May be more, those off the top o…