dvvid
About
- Username
- dvvid
- Joined
- Visits
- 4,691
- Last Active
- Roles
- Member, Active UO Account
- Posts
- 849
- Primary Shard
- Atlantic
- Guild
- UWF
Comments
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@Arroth_Thaiel see these images https://forum.uo.com/discussion/comment/75174/#Comment_75174 this is all day and all night on ATL. That is only 2 of the 4 or 5 areas that look exactly like that. Mobs are dead the immediate moment they spawn because…
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They gave this event to the scripters. Great.
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If the scripters in the piles didn’t lag the entire dungeon, I’d have less of an issue with the event. But since it ruins it for everyone, the suggested message is start scripting and join the pile. Although seems like the piles are too saturated ev…
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I don’t really understand why they can’t make more spawn points. Previous dungeons with this kind of event had mobs throughout the entire dungeon. Why not Destard? Maybe they should have chosen a different dungeon if Destard had this issue. Disappo…
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All day and all night scripting in Destard on Atlantic. Great event.
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I wish the spawn points randomized their location every 10 minutes or something.
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Seth said: dvvid said: ForeverFun said: From an economics perspective, if the supply of drops is largely being sucked away by EJ accounts, that is a penalty to paying customers. Many systems have the notion of "quality of service"…
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ForeverFun said: From an economics perspective, if the supply of drops is largely being sucked away by EJ accounts, that is a penalty to paying customers. Many systems have the notion of "quality of service" to try to address issues like this. …
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Each day I grow more aggravated about this event. I can’t stand the stationary brain dead piles going on. I could my tolerate it, though, if it didn’t lag the ENTIRE DUNGEON. The negative effects of what is going on on ATL is unavoidable. Such a …
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“This next treasures of event, let’s give massive rewards to people standing around, at their keyboard or not.”
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Yeah on ATL the pile that was immediately at the entrance was taken care of but there are 3 more going toward the second level area, so no removal really took place. It causes lag for the entire dungeon, which basically demands you join them or wast…
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The scripting in the "pile" on ATL is a major contributor to the lag in the dungeon. It does not matter if you are near the pile or not, you get a few steps in, pause for a few seconds, get a few steps, pause, repeat. It is a horrible experience f…
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Would be cool if it could go over the skill cap.
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Archangel said: At least, once at home the timer should be off Yes this.
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Which screenshot? You don’t like the art style? That’s totally fine. But to say it makes you nauseous seems dramatic. That’s all I’m saying. I don’t care if it’s matter of aesthetic taste but people saying it makes them literally sick to their stoma…
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Marge said: People get so dramatic about riding in the back seat of a car - it gets them motion sickness okay sure. I have never barfed in all my life even when sitting in the backseat reading a book on a bumpy road but whatever. Motio…
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Archangel said: dvvid said: The last 4 days or so, I’ve found the drop rate to match previous events. Idk your drop rate on past events must have been dismal. Idk some people had a higher rate some had a lower rate ¯\_(ツ)_/¯
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People are so dramatic about EC graphics. “It makes me nauseous” okay sure. I haven’t barfed in the 5 years playing it but whatever.
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Archangel said: The problem for me was solved in Pincos "smart target nearest" and "smart target next". Those have a drop down menu where you filter which things it should target... Bosses, enemies, summons, pets, aggressor, criminal, attacka…
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The last 4 days or so, I’ve found the drop rate to match previous events. Idk
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It’s not broken, true. It is annoying and pointless I think is the idea here.
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Why can’t my cook feed poisoned food to paragon greater dragons? This event is unfair.
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You’d like Pinco’s UI because it has “pockets” in the backpack that kind of act as built in containers. For example, I put all of my spell books in one of the four pockets and they always stay in there.
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Pet damage output often exceeds warrior damage output. Also different templates have strengths and weaknesses.
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Don’t see any reason not to have it in Fel. Especially if it gets the Trammel side to balance out a little.
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Sorry I need to ask… we are not on earth in the game so why is it called an earthquake? Anyway the incessant shaking can certainly be difficult on the eyes. Maybe they could put some kind of delay of the effect where when someone/some people spams…
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Yeah @ mention a dev 3 times in the same post. That should do the trick.
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https://uwf.rocks/