Victim_Of_Siege
About
- Username
- Victim_Of_Siege
- Joined
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- 15,635
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- Roles
- Member, Active UO Account
- Posts
- 2,559
Comments
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Max_Blackoak said: I agree with Garth: very annoying and to my understanding also unnecessary.Same with the NPC vets not resurrecting your pet because it lacks cohesion...just annoying, doesn't serve any purpose I could think of That one …
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There is actually a link to the Parry Formula there as well, haven't found the damage formulas though
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Yes, thank you for the nice gift.
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There actually are training guides on the Uo Wiki. Here is the Melee one
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Wonderful news. Can’t wait.
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Yeah, we need more bacon
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Smoot said: "or formed an un-biased focus group of players to choose." Those don't exist.
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Garth_Grey said: Hrm, I just cancelled an account a little over a week ago, I logged in on it every day up until it ran out...**shrug** It is an option You have to deliberately choose if I remember correctly
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@Ikeelu How much longer are you going to let this run before sending the results to Broadsword and EA?
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Pawain said: When you cancel it does what you request. The remaining time still allows all perks of the account except logging in. He chose to do that. If he wants a refund he needs to contact EA. He is still getting what he paid for. All …
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Canceled_Sub said: Garth_Grey said: Canceled_Sub said: Ivenor said: Canceled_Sub said: Go to Felucca, and you will have an extreme opposite experience. Good luck. Haven't you unsubbed? Still here to slander all…
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Welcome to UO, hope you enjoy the experience.
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They do a fantastic job, they let some stuff go on for a bit to see where it will end up, and they shut some stuff down quickly depending on the subject matter. I have seen them try to clean a thread up to keep it going before finally putting it to…
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Garth_Grey said: I mean, there are still areas of Sosaria where you can't place a ship/boat. are you talking about in Ilshenar, Malas and Termur? Because i would love to put a boat in Gravewater lake in Malas
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Bilbo said: I mainly craft so what subset do I belong to. You belong with me in the "wrist-icus sore-as Hel-icus" subset. we are also known to be psychotic.
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stuff costing more is a natural progression as a game gets older. there has to be some change in how much gold is dropped, or in the value of current gold. IE, add two zeros to the gold pile in every loot table, or take a couple of zero's off every…
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popps said: Cinderella said: they already increased the drop rate... before they did that I had dozens of the deeds needing filled. I filled all of those and still have 380 of the tribal berries. the drop rate is good as is... if you a…
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hmm, had tailoring on when i checked, my apologies. thought it was a new character that i was trying the alchemy side with.
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looking at the tailoring menu, it takes 0 tailoring to make the powder charges at 100% success, if you want to add tailoring as a requirement on it, please make it less than 20 so JOAT on humans covers it. 20 pts on an elf/garg won't be too horrible…
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Kyronix said: Victim_Of_Siege said: One other item that i would like to see work like potash and charcoal would be be cannon balls. they only take ingots, could we get them to be this way? I'm experimenting internally to see if we …
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One other item that i would like to see work like potash and charcoal would be be cannon balls. they only take ingots, could we get them to be this way?
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Petra_Fyde said: Kyronix said: I think moving the charges to alchemy is fair, so long as the tailoring skill is still required as a secondary, which we can do. I don't know about anyone else, but my initial reaction to that idea …
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That's why i was saying put them on the provisioner, since you would only ever need one to get started. as far the charges, i can agree with needing a certain amount of tailoring to make them. make it like blacksmith add-ons for carpentry.
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Kyronix said: With regard to the mechanics of firing cannons - it was the single largest piece of feedback as to why players didn't participate in HS content. Beyond that nothing fundamentally has actually changed, all we did was remove an u…
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testing the crafting, everything is the same except the Potash. that helps a little. @Kyronix could you change all of the items for cannon firing to be "make all" like the potash/charcoal as long as the ingredients are in our pack?
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it's not as bad as that @Garth_Grey . you push a button, it goes through the same steps as before, then you press a different button and it fires it. I do agree that the firing process didn't need changing as much as the crafting process does. I ha…
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Did some extensive testing overnight and i tried all the ships and every one of them gets stuck every time you bind a pirate to the pole. I did everything i could think of with a ship, including some PvP ship battling. so far the ship being stuck …
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I do like the Damage numbers, it let's you know for sure that you are hitting the other vessel.
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So far i am liking the changes. one thing i noticed was it takes more shots to scuttle a pirate ship. took 22 powder/balls/fuses and they used to take only about 12. the loot is the same and the ships hold is the same rough amount with two stacks o…