Tranquilllo
About
- Username
- Tranquilllo
- Joined
- Visits
- 26
- Last Active
- Roles
- Member, Active UO Account
- Posts
- 59
- Primary Shard
- Izumo, Mugen
- Guild
- veterinary meister
Comments
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[version 0b10 Rev.1 / 2018/07/25] ○ Fixed a bug that location of server password is fixed as "password".
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[version 0b10 / 2018/07/25] ○ Treasure hant Improvement that there are many cases where it is not possible to detect points of SA by image matching. ○ UOSA's Treasure hant map image matching, and Trellhan View, it turned out that the scales diff…
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Supplement: There is a bug where the old beta version has Japanese applied to menus not all in English. It has been fixed.
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>I’m having difficulty using the program as all the options are in Japanese. In the environment where the OS locale is not Japanese, all displays are in English. Please report if the locale of the OS is not Japanese but not in English. -------…
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[version 0b8 / 2018/07/19] ○ Change the message when the UO folder can not be found. Added a reference button to display the folder selection dialog in "UO folder change". ○ Add shard name to position display. (From the client window's string) …
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[version 0b7 / 2018/07/17] ○ Added "Treasure Hant Map Image Analyze" to analyze Treasure hant map by image matching. However, execution of this will take CPU load for a while, and it is not something to be hit hardly.
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[version 0b6 Rev.2 / 2018/07/16] ○ Added "Edit Self Name" which arbitrarily designates the player name to be reflected on the map. This also applies when sharing. can use other than English.
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[version 0b6 Rev.1 / 2018/07/15] ○ Fixed an issue that could not detect the installation destination of the current distribution version of UO2D. ○ Changed UO client's directory handling so that it is automatically added when the end is not \. …
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> Tanager Certainly the story of 3rd party approval is a very small part of their many jobs > Is this a freeshard you're doing all of this work on? Is freeshard the emulator? Does this use an old UO2D client different from regular clients? If…
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>Tanager Thank you. Regarding "3rd party program approved", I am e-mailing many times, but neither "under consideration" nor "neither" nor "waiting" are replying. It is encouraging for people who feel value in my map to participate in the reques…
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>Rock I think your point is correct.I posted misunderstanding content due to lack of study, there was no translation. I appreciate it.
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The UO2D (CC) client did the same.
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>Kel Thanks for your feedback and encouragement Your opinion is very helpful. Yesterday I got completely tired of malice and threw out UOSS completely, I fell asleep shortly after I issued an update and version announcement. I think that…
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>Tanager Thank you.My motivation will not be gone completely if there are people like you. Before I write here, I heard that UOC was officially approved at the UOSS Forum, so I posted on it, but I did not understand or try to see, try and…
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Where I feel regrettable, "Okay, then will you add such a feature too?" Not rather "Such a thing is not useful for anything, why should I use such a thing?" It is only the way that you can speak. Let's propose the function of the thread feeling …
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>If this is also how the creator of UOC was treated, I can guess why development was discontinued. I do not quite understand why it is attacked so far to provide functions free of charge for the user, but it may be that kind of thing. I th…
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> [Bilbo] > have you ever used UOAM because it does not sound like it .... Yes. UOAM is on hand and I am making it for reference. But as you say, UOA and UOAM do not have a way to open 100 SOS at the same time and register them all at once. Yo…
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>Mariah Is it like a function to automatically register open SOS? Although you can attach markers by specifying Sextant coordinates at the present time, I do not understand what the function of registering 100 SOS at a time. ------------…
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>So I can't preload 100 SOSs at a time I have to enter 1I asked a question in the community, but it seems that such functions are not found in UOA, UOAM, UOC. What are you premising on? Are you just wanting to say the hope that you want to add t…
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demo movie on Version 0b3 Rev.2 Beta3
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I do not feel disadvantageous that UOA, UOAM, UOC will continue. My application has surpassed them in many respects, and if hope comes out, functions will be added to the extent possible. Although it is a question, when you use UOA, UOAM, UOC, is 1…
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>I put in 100 SOS locations at a time using UOAM and if there is no way to mark locations then IMHO your map is totally useless other than tracking others in PvP or group efforts. Thank you for your precious opinion. I made sextant input functi…
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I wrote out all the conditions for uovmc to access the network. Look at the Network of Q & A https://uovm.info/vmc/
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>Bilbo Do you want the function to easily mark the SOS point?I'll think about it. uovmc is standalone and does not depend on any tools. SOS is fishing, is not it? Or is it UOAM's panic function?Of course, the former can be made possible by stand …
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>do you still require a third party to host a server for everyone to connect to? Currently it is designed to communicate among private groups that are fast in regional Ping. Because we do not know at the moment whether the number of users will …
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>I use the enhanced client (EC) and have been quite satisfied with its mapping functionality. What would your app offer to EC users? In the story of a friend who uses the EC Client, it seems that the map is accurate (the image is sharp in tile u…