Margrette

About

Username
Margrette
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549
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Sonoma
ICQ
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Guild
4H

Comments

  • TimSt said: @ popps from my testing of artisan supply chests in Malas the number of ML ingredients ranges from 1 to 4 either in a stack or of different types. Which is fine considering how easy it is to farm the dark guardians for maps. Like …
  • popps said: Margrette said: These charts might help with understanding what goes with each theme.  They both probably need additional updates and other than power scrolls, imbuing resources and ML ingredients, nothing is noted for avai…
  • Has anyone found an octopus necklace, skull longsword, or skull staff in an Assassin, Mage, Ranger, or Warrior chest that had no properties and can be imbued or reforged?  I believe only these items that have come from Artisan chests can be modifi…
  • Has anyone found an artifact in a green bag, mana phasing orb, surge shield, runed sash of warding, forged pardon, or a pair of the Legendary Ranger glasses in a chest that was not a Supply level chest? If you have found mana phasing orbs, surg…
  • Has anyone found any of the utility items (shield engraving tool in Artisan, skeleton key in Assassin, or pet treat in Ranger) in a chest that was not a Supply level chest?
  • Has anyone found power scrolls in Stash, Supply, or Cache chests dug up in Felucca?
  • With this third round of testing, has anyone found one of the deco items in a Stash or Supply chest?  This would be things like a vine, hourglass, skull tile, coffin piece.
  • With this third round of testing, has anyone found an octopus necklace, skull longsword, or skull gnarled staff in a Stash or Supply chest?
  • In this third round of testing, has anyone found a recipe scroll in a chest that was not Artisan Supply or Artisan Cache?
  • These might be better for the contents by theme and map level.   Note:  These seem to need more updating for this third round of testing, as it appears that some of the "paper" items are spawning in additional levels of chests.   STASH SUPPLY C…
  • These charts might help with understanding what goes with each theme.  They both probably need additional updates and other than power scrolls, imbuing resources and ML ingredients, nothing is noted for availability by facet.  I can add that later i…
  • And at 95.1 Remove Trap skill, GM-tinkered trap boxes start to give "optimal" results.  
  • @MissE, if you want to log on real quick, I'll give you one pair of the glasses.  I don't think the carto talisman is helpful for anything other than decoding/writing maps, but could be wrong.   ADDED:  I can throw in a pair of 2000 luck boots too …
  • @MissE, do supply level chests, any theme, to try to get the cartography glasses.  I was using some with the +2 bonus (never found any higher than that) last week when doing the digging and they did seem to help with avoiding getting the rusty chest…
  • I tried the chests in the Yew dungeon and also at the Fel Trinsic bank and neither gave RT gains when I used RT on them while at 50 RT skill, even though several had more than one trap on them.  I'll try again and also some of the chests in NPC shop…
  • TimSt said: Because I use a pure-ish mage as my t-hunter the only change I would need to make to continue to solo high level maps is swap 100 RS with 100 RT and use enchanted apples in place of RS. The tamer mages that some people use might n…
  • Another thing I'd like to say here is that we need to start coming up with some good, sound suggestions on how people can manage the process of squeezing whatever amount of Remove Trap skill they can into an existing template without totally mucking…
  • LilyGrace said: I think trouble starts when we dig our heels in over something we can't solo by using whatever our favorite or most comfortable character build is. Or when we're just not as good at a thing as someone else is so we want to lev…
  • Violet said: Drakelord said: @ Faeryl Yes I seen the posts no skill needed just use the skill and sit there using the skill over and over till you remove the trap.  Another 10 seconds if you need to press it again, but I've had no …
  • The spawn of the ancient chest guardians is pretty relentless.  At 50 remove trap, it looks like you will get at least 4 per chest, at least on stash, supply and cache chests.  
  • @Drakelord, could you give this a try on TC and see what you think? Set up your skills like this: Cartography 100 Lockpicking 100 Animal Lore 100 Animal Taming 105 Veterinary 100 Magery 100 Meditation 60 Remove Trap 50 And hopefully your suit has…
  • With GM remove trap, it seems that you get no ancient chest guardians, at least on stash and supply chests.   At 86 on a supply chest, I got one ancient chest guardian, ran too far away and had my tamer character kill it, then had to start over agai…
  • There was a smallish patch this afternoon. The new remove trap and loot changes seem to be working on TC.
  • Just a followup.  At 86 remove trap, trying to disarm traps set by a GM tinker is declared by the Crystal Ball of Knowledge to be "Challenging."  Made a box of 20 and got through 5 before calling it quits because of the many, many failures.  Will ch…
  • @Nazghoul_Mortis, this time around training remove trap I've not tried so hard to keep tinkering 5.0 to 10.0 points ahead of remove trap.  I've kept it within about 2 or 3 points however, and for a while now it's actually been lower than remove trap…
  • @Popps, have you decided yet whether or not you will be training Remove Trap skill on your treasure hunter and how high you plan to take it?
  • @Kyronix, the news from today says, "If the player moves more than 16 tiles away from the chest or is killed during the disarming process, the process must be restarted." Does this mean the chest vanishes and you have to dig it up again?  I'm havin…
  • popps said: Faeryl said: popps said: My apologies if I may have sounded rude, it was not my intention. In regards to the Publish notes, well, the line that reads : "If the player moves more than 16 tiles away from the chest or …
  • Kyronix said: See the post here regarding the update, please hold questions until we have something on TC1. Respectfully,@Kyronix, I think people are anxious to use the long weekend to train remove trap skill so they're ready by the time…