LilyGrace
About
- Username
- LilyGrace
- Joined
- Visits
- 4,434
- Last Active
- Roles
- Member, Active UO Account
- Posts
- 1,147
- Primary Shard
- Chessy
- Guild
- WD
Comments
-
Great! Thanks, Fae and Bilbo.
-
But we are supposed to be able to convert already purchased teleport tiles from what I read somewhere along the line.
-
Pawain said: Mine would be naked and named NOOB. LOL! I think you just explained to me why I can't play paper dolls with the tillerman! Too funny.
-
I am not saying that the Rising Tide is not fun, it is fun BUT, what I am trying to say is that, at least in regards to hunting and fighting Pirates' and Merchant Ships, their spawn should be kept as SEPARATE from that of the plunder Beacon…
-
popps said: Grace said: Please keep the sea spawn as is or even make it more! You can get cargo from them while searching for ships! If they are in your way, kill them and get chance of cargo. They are pushovers, an arrow or two, or a…
-
I can't say I've thought long and hard about the possible ramifications, but I have mentioned at home that I didn't get why players couldn't move between shards more easily. I know some folks have well developed characters on multiple shards and ta…
-
Superfrog said: I’ll say this, it has its bugs but it is still fun as hell. I’ll report the bugs and play on. Yep!
-
I'm going with Superfrog's "Sometimes you do and sometimes you do not." on getting a drop. We've done beacons so close to shore that we had hop off the ship and get some of the orcs from land. Then back on the ship to pick off the orcs on the other …
-
Grace said: This is indeed a shame, glad someone else noticed this. Art could be fixed am sure if enough people post about it! I kept thinking the art might not be so good for the parrot's head. Then I started messing around with the clothin…
-
Shucks! Just realized the parrot's head gets cut off by wearing a tricorne hat. Awww....maaan! :-(
-
Mervyn said: Surprise Surprise, anytime you suggest ANYTHING that would make the game slightly more challenging, people argue about it... Pathetic. cannon has range, wheel should have range, you cannot argue with that. if nothing else it lo…
-
Gidge said: @ Pawain and @ Mervyn Thank you guys. I set some nice simple UOassit macros for the front cannon so I don't have to stop steering the boat. One for open cannon hit prep, then open cannon hit fire. If you use macros Meryvn (wh…
-
Forgive me if this has been mentioned a bunch of times before... I wish we had a UO macro for using the ship's wheel. In a Tokuno ship, if you're manning the cannon at the bow and sailing south you can't see the ship's wheel. Last object is not a g…
-
Hi @Aldora Yeah they're fun pieces. I'm looking forward to them too! They ran into a snag with a bug on the cabinet doors. Maybe they're still working on that issue.
-
Cinderella said: I wish they would make an eye patch & glasses use the earrings slot (for humans & elves) Mrs Claus can't wear a Krampus hat, cause she needs her glasses to read her recipes... and I would love to have an eye patch to …
-
The cannon still firing after orc crew is gone and no drop of mythical cargo is still a known issue, yes? Still happening.
-
Thanks Smoot. I'll try to throw more heals on pets instead of players. :-) I don't have a spellweaver.
-
A couple of thoughts... For years I had a connection that didn't allow me to participate. The population was still high, so even with a good connection it was super laggy. But when it's bad enough that you freeze up long enough that when you can mo…
-
No, Garth! No! ;-)
-
Victim_Of_Siege said: Garth_Grey said: Ok so ive been gone for 2 weeks, came back today, excited about the update going live..scuttled a ship...50 frostwood boards ? And a legendary crate that gave me "praise in "insert city name here"…
-
I know! Weird! It doesn't happen to my character but it happens to my husband's. I think he's got the Jimmy legs! Weird too when I'm fishing there are two of me. You'll see my character in motion and another bald headed one ghosting behind. It's t…
-
Cinderella said: Thank you, for letting me know they changed that, with this publish... cause yesterday I couldn't do that.... always got the message about can't have more than one ship in the water. Well, that’s what I thought. And I tho…
-
Oh, I thought it was one ship in the water per account. Anyway, as far as taking my fisher goes. That's how I see her. She's not just a fisher. And I stand by what I'm saying about it being a pita to switch out what I want to take my seafaring chara…
-
I ain't lyin'. It's irritating that my fisher is sailing to the Emporium to buy another ship. I need a ship to go buy a ship? But this is so much worse...I have to have a character from another account place the ship and pass it back. Because, yeah…
-
Turns out tinker can retrap with pack of lock boxes inside container in the house. Rogue can remove trap with lock boxes in container too. So you don't have to worry about flipping boxes around with the small crates. But now you're stuck in the hous…
-
Good to know! Thanks VoS!
-
Margrette said: Are any of the boxes turned in a different direction from the others? That might make a difference. Or check to make sure the boxes you can't trap are already trapped. It seems like you get a more specific message for that …
-
Nope. Not using a macro. Just the mouse. Checked all boxes repeatedly. They are not all ready trapped and they’re unlocked so I should be able to trap them again. I opened the boxes and closed them again. I locked and unlocked them again. Waited f…
-
As far as I know, after you kill the crew you still have to kill the beacon. That's how it's been every time I went after one. The beacon throws energy bursts at you while you're taking it out. Edit: Oh, never mind. I think you're saying the cannon…
-
I hear ya. :0)