Kyronix
About
- Username
- Kyronix
- Joined
- Visits
- 12,441
- Last Active
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- Member, Active UO Account, Dev
- Posts
- 1,210
Comments
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Lord_Nythrax said: Seriously, I'm salty as hell over this and I don't mind saying it. They take what otherwise seems like a decent event and squeeze out a dump on it like oh no, we can't let sampires leech life, that would be overpowered. Mea…
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@Skett - no @Arroth_Thaiel - no
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It’s 100% pure, fresh squeezed RNG.
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Lord_Nythrax said: Kyronix said:2 - We have been monitoring the situation on Atlantic (and other shards) with the survivability of the Manifestation of Evil. We have some updates to address this in the pipeline and will update everyone a…
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1 - No changes have been made to the spawn chance for any of the Nightmare hues. 2 - We have been monitoring the situation on Atlantic (and other shards) with the survivability of the Manifestation of Evil. We have some updates to address this in t…
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Pawain said: LilyGrace said: I’m thinking it’s broken. I’m gonna put my overalls away and wait until they say they’ve worked on it. Then I’ll try farming again. Thanks for keeping a record of how it went for you! Mechanics work as…
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Pawain said: Tim said: It's a personal preference. I kind of like the grey. If you mean on prodo shards, it will be a diff color when the publish goes live. I also liked the grey color in EC right now. No changes will happen wi…
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Victim_Of_Siege said: Kyronix said: Hello everyone, let me attempt to shed some light on this confusing situation. There are two types of changes we can make to the game. Client changes and server changes. Client changes update the ga…
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Hello everyone, let me attempt to shed some light on this confusing situation. There are two types of changes we can make to the game. Client changes and server changes. Client changes update the game clients (CC & EC). This includes things li…
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Be sure to check the one in Skara Brae! Happy Planting!
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The purpose of this testing phase is to simulate actual release - so trying to keep it as clean as possible.
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Pawain said: Us Making up names is not a legacy. Until you build it.
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On the splash screen there should be a "Build Version" - that's what we're looking for.
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The TID for the card will be updated before release. what version of the EC are you using that is showing the wonky box?
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Is there something specific or are you referring to generalities?
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The fountain was the most fun (and challenging) to implement.
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@Oreogl - we always love suggestions, depending on the practicality and balance we may be able to include some of these
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Should be resolved shortly.
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Right now we are only doing beta weekends. It helps us to aggregate feedback and make changes without getting overwhelmed. Thanks so much to everyone who has participated so far!
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Honestly, it wasn’t my favorite solution but we basically had ice and snow during the winter right up against the Trinsic jungle and it looked kinda silly so we get the mountain. I may try to build a river, but they are really time consuming to get…
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That’s the differentiation between the climate line, everything north will change with seasons and everything south will be jungle-y all the time. It’ll get a polish and tunnel pass before release.
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Are you referring to carpets, walls etc and the like?
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MacroPlanet said: I am deeply concerned that this development team is not taking the community's feedback seriously. For a considerable time, we have been requesting enhancements for the classic game, particularly an updated client with a hig…
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New Legacy Beta housing will not impact production. Happy Housing!
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There is currently an issue with the assassin narrative that we are working through internally. Keep an eye on the testing FAQ for when it’s ready.
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The idea behind core skills is to keep within the class archetype fantasy as you progress through New Legacy with your chosen path. We are monitoring feedback on the locked "core" skills and evaluating the system
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Glad we were able to get this resolved for you. Happy testing!
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Raising the skills just like any other character once they get to production. There isn't a 1:1 transition from New Legacy to production. There can't be at - this is a unique rule-set with an entirely different level of balance. What is "good and v…
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There is more to come with crafting that players will be able to unlock through communal gameplay, allowing crafters to be the keys to unlock more powerful equipment. The lockable containers issue is slated for resolution in a future release.
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McDougle said: Kyronix said: Treasure Maps will be a part of the New Legacy game play experience, without the need for Cartography. How will this and other systems move over to production shards? Changes to the treasure huntin…