King_Greg
About
- Username
- King_Greg
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- Member, Active UO Account
- Posts
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Comments
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It was a two part, you both upgraded your account through the account management page and entered the code in game through the redemption system. If you can find the code in your origin history or email, it should still work if you didn't use it all…
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This was in response to bilbo. This is an old item.
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If you are using a mage weapon you will lose 1/2 your parry chance if you don't have a shield euqipped. You can also be Disarmed. You can go 120 wrestling and use a shield but keep your main hand open. You gain Disarm and Paralyze. Can also pick u…
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That's just RNG It has a chance to roll Mystic of Sorcery or arcane of wizardry. I don't even think mystic of sorcery has Spell channeling as a mod.
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Lynk said: I dont think you're right. Ive not gotten one in ages. You are correct, I went back over my loot that I havent' sorted and the only No names that I have gotten in the past couple months are major artifacts. 0 Legendaries.
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No name legendaries do still spawn, but they fall into the 8 mod cap. So unless Every single mod falls to something other than a resist it looks like a garbage piece.
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The_Higgs_1 said: There is a two minute timer between shatters already. Oh yeah!? Shows how much I use them. Then they are fine. Carry on.
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I don't think it's too much to ask for a timer between being able to throw shatter potions. Still can serve their purpose in group fights if everyone synchs a target.
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Does throwing a shatter pot flag you? I don't remember
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Should just give every paying account 2 shard shields and be done with it.
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Canon's must of blasted the poor thing to dust. In All Seriousness though this is a major issue. The developers need to substitute the code where pets go wild with returning them back to the stables, and make the pet balls just work everywhere.
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Polymorph into a human
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Flamestrikes of ~540 damage with 120 Eval 150 Int 143% Sdi, and maximum Damage modifier Before resists are calculated. Not sure on how fast it's supposed to cast but on my end it's 2s to cast a flamestike with 2 faster casting. so 270 Damage Per …
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What server?
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My biggest issue is that the old content should of been left as is. New content should of been added without redoing an entire system that many players still enjoyed. Simply add a treasure map to the Doubloons trade in, Make it a level 8 Treasure …
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Why are we removing content that was perfectly fine, players just wanted a bump to the loot. If they wanted to add a new level of treasure map with increased difficulty it should of just dropped in a level 7 Tmap and been new content in addition to…
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popps said: Wow, then Tiger/Dragon Turtle Armor, basically, are a pretty much useless addition, from a practical and really usefull utility point of view, at least..... That's quite unfortunate... Just pixel crack. It's fine on legendaries…
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@popps Can't enhance Tiger Armor or Dragon Turtle armor Dev's don't think crafting additions through.
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popps said: @ King_Greg Thanks. Since you mention Lower Mana Cost, by the way, in regards to the other modifiers which would need to get imbued on the crated pieces, what is usually more advisable to do, concentrate them on 2 or 3 pieces for t…
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popps said: @ King_Greg That was an amazing and wonderfully helping essay !! Thank you really SO much.... I will need to read it over several times and then do some calculations myself with variations just to make sure that I understood th…
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What I just showed you is how to calculate what your pieces of armor will look like for an optimized imbued suit. The further your resists get from +4 to the base resist, the harder the piece of armor will be to make. +0's aren't very common. Dou…
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Since you have 4 pieces of leather armor, the resists that we calculated for the gloves, arms, tunic and legs will work for any slot. So what I would do is start with gloves and if you get any piece with resists better than 67789994883333798789 Go…
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Imbued Resist Spread Piece1 Piece2 Piece3 Piece4 Piece5 Piece6 Remainder Imbued Average 24 0 4.8 15 …
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Subtracting out the base resists that aren't random from each resist slot to see where we want to put our imbued resists. Remainder Piece1 Piece 2 Piece3 Piece4 Piece5 Piece6 Remainder Average …
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Starting off with just the Leurocian's Mempo. I'm going to factor Minax Sandals Physical. Same Steps as the last suit Determining how many resists we need on the remaining armor. Desired Piece1 Piece2 Piece3 Piece…
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Since that wasn't remotely challenging, I'll do a walk through for a luck suit without the primal consumption bracelet
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Note that each piece of armor has a maximum resist of 35. So you have 5-6 points of wiggle room. So as you start crafting each piece the suit is only going to get easier from left to right. So you want to craft starting with the gloves. Craft armo…
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Next step is calculating how many resists you will have to imbue total. To do this you need to subtract out the total number of resists you will get for each piece of armor. From the total resists after enhance. Now, Leather armor gets 35 Resists …