Khyro

About

Username
Khyro
Joined
Visits
1,633
Last Active
Roles
Member, Active UO Account
Posts
230
Primary Shard
Chesapeake
Guild
CAH

Comments

  • There are more than likely many contributing factors to this, however the EM is partly to blame for the Baja issues and I will explain why below. First, the issues that compound the lag: The amount of people that are attending the events, especiall…
  • This has been bugged ever since they put in the fix for an exploit that allowed you to maintain the passive bonus of other masteries after switching your active mastery. My guess is their fix put a check in place that compares your active mastery t…
  • @Vecna Have you tried temporarily removing the user data profile for the characters that are crashing, just to rule that out as a cause? Default location is: Documents\EA Games\Ultima Online Legacy\User Data\[acctname]\[shard]\[character]\ I woul…
  • I don't feel we ask for a lot when we ask for basic communication. Particularly when it involves end dates for events. This has been an ongoing criticism for years. Events just end with no warning. Players like to plan what they do, especially when…
  • Are you using a macro that's set to auto-target sacrifice or anything? Have you tried using it directly through the Virtue Gump?
  • Kyronix said: @ Violet - just to be clear we can't increase the spawn rate.  The spawner works by working as fast as it can to keep up with a set maximum number of mobs in the spawn region.  All dynamic Treasures events already have that cap …
  • Just in case anyone else stumbles upon this thread with this issue. Pinco's UI changes a lot when you install it. You unfortunately can't toggle between Pinco's and Default UI's easily. Here is how to go back to the Default UI after having used Pinc…
  • Pretty sure this is because those 2 encounters are "instanced", so it needs all possible areas marked so they can show your position properly when you get sent into them:
  • Can be fixed by modifying 2 files as marked below: Waypoints.lua 1) Cut lines 866 to 879 { x="6993", y="1371", z="0", type="15", Name="To Stygian Abyss", Icon="100121", Scale=0.29 }; { x="7151", y="756", z="0", type="15", Name="To Stygian Abyss", …
  • People will really complain about everything these days, no matter what, huh? - They could have made the "Where is Yukio?" quest a chain off of the Hook's Map portion, locking it behind 150k doubloons -- They didn't. - They could have made the "Whe…
  • I looked at the CrystalPortal.lua file out of curiosity and it looks like this is just caused by a wrong array index. Changing the index check from 9 to 14 in the following places appears to fix it: Line 230: if (CrystalPortal.NoWind == true and i…
  • Petra_Fyde said: Has anyone ever managed to put together an EC macro to harvest resources and seeds from plants? It has to be the most click-fest activity I do. Create Macros with a script command for the following: Harvest Resources sc…
  • Well the function needs a proper restructuring most likely, as they are referencing the "value" of your +stats which always returns 0, and the "max" which is actually the value (hence why you get +0/+xx). Replacing the existing function with the be…
  • Yoshi said: @ Khyro i noticed in the background (albeit obscured) of your recent pic, your chacter sheet seems to display hit points/stamina and mana values correctly: However mine still displays erroneously on all chars, are you using a un…
  • McDougle said: @ Khyro for goodness sake fix your jewelry They are both around 90 dur still, plenty of room to go! You should see @Violet 's characters... their armor glows red in the EC...
  • @Kyronix - A couple potential issues with the Transmog Potion discovered. The test cases below all appear to go against the design decision of this item: Transmog Medable to Non-Medable 1. Craft a non-medable item (like a Bone Helm) 2. Add "Mage Ar…
  • Bilbo said: Kyronix said: @ Bilbo the shards are running different versions.  Like it or not, we are at the mercy of how technology works.   So VS can not support Pub110 The more likely scenario is that they changed the way the …
  • Pawain said: @ Kyronix Cant convert mace and shield in glasses form to Bone or metal.  It gives a Error in the bottom left of screen. It says Error Mega Cliloc. I would say that is as expected, as Mace and Shield Glasses are medable. …
  • Pawain said: Yes. Luckily the pumpkin head is like cloth or leather. They changed what works and doesn't work. You can't convert things to a bone helm anymore. You can... They changed it so you can only convert Medable types to Medable typ…
  • Seth said: The shield is missing from top oblique view. Black ostard looks good You need to patch again most likely. The ostard is black because your client doesn't have the hue information for it (should be a green color). Could be wh…
  • Regarding Book Straps: Given these parameters that seem unlikely to change: Book Straps will remain a Veteran RewardBook Straps will be a single choice onlyPlease consider the following change: Make Book Straps a 1st Year Veteran Reward New/Returni…
  • Maximus_Neximus said: Has there been confirmation of how many straps you receive when you claim it? 1 unfortunately. So if you want a Spellbook Strap and a Runebook Strap, you need to use 2 Vet Rewards per character.
  • I agree 100% here and it is becoming very toxic to these forums. It is the same handful of people that jump into any thread made by "that person" and instantly attack them, tell them to "get good", "just make a sampire", and instantly dismiss any co…
  • Not a feature, more of a "Fix", but this: Whatever they are trying to fix/prevent with the inclusion of that... there has to be a better way to do it. Nothing like wasting the entire duration of a gate unable to get into it because your spirit con…
  • Justice gains are based on the total skill points of the Red you are killing. I will assume you made a second character red in order to gain justice? Foes it have 720 skill points or is it still just starter skills?
  • Oh Batlin also has corrupted life leech aura, so be careful fellow warriors
  • Wave 1 - Orcs and Orc Mages Wave 2 - Ogre Lords and Gargoyles Wave 3 - Fire Elementals and Stone Elementals Wave 4 - Fetid Essences and Vile Mages Boss - Batlin Final Reward is a Talisman: Resist is random.
  • Lord_Frodo said: I can find this  https://uo.com/wiki/ultima-online-wiki/skills/melee-fighting/ Melee Damage CalculationTactics Damage Bonus% = Tactics ÷ 1.6 (Add 6.25% if Tactics >= 100) Anatomy Damage Bonus% = (Anatomy ÷ 2) (Add 5% if A…
  • This complaint stems comes from the change made in Publish 101 that indicated all Halloween turn-in vendors would remain for 1 full year and only be removed when the next event/vendor were going to be available: Whether you agree with the removal…
  • It was noticed and reported when the content was still on TC. Multiple times in this thread: https://forum.uo.com/discussion/5323/publish-107-jolly-roger-release-3/p1 And again after it went worldwide here: https://forum.uo.com/discussion/5518/tab…