CovenantX

About

Username
CovenantX
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Member, Active UO Account
Posts
1,074
Primary Shard
Lake Superior
ICQ
478633659
Guild
OMG!

Comments

  • LearnMe said: Damn, you can disarm a dexxer with wrestle and they can't kill you?  Guess what else you aren't going to do with a wrestle mage?  Kill any dexxer.  Derp.  Guess it's not that OP if it's based on killing potential. 1 - Hrmm, …
  • LearnMe said: Anyway, the point is there should be an unbreakable stun, around the 2s mark for wrestling.  It's dumb to suggest that I should be able to hit a 30+ damage unbreakable stun with a viking sword.  You want an option to thin out th…
  • I don't believe EJ's can vote but... it just exposes the problem with the townbuff, being chosen by the governor, instead of the citizens.   Let the citizen choose the buff they want or remove the 7-day cooldown so you can change citizenship to a…
  • LearnMe said: The_Higgs_1 said: 1: with wrestling you still have defense and its literally only usable on a mage. 2:  youll only be without shield for 1-2 secs tops just to get the unbreakable stun to go off, much like a bola where you…
  • So a few things.  @LearnMe  (damn I hate how there's no "condense" when quoting large posts on this forum.) 1) Glenda-Bash needs to be fixed, it's obviously a bug. 2) you can box out of glenda-bash, it's not a stun, it's a paralyze... also…
  • LearnMe said: CovenantX said:  @ LearnMe   that fight @ Higgs was talking about involved a bunch of returning players, half of them didn't even know how Evasion is even used.     This would be like saying  "OH look a dexer actually g…
  •  @LearnMe   that fight @Higgs was talking about involved a bunch of returning players, half of them didn't even know how Evasion is even used.     This would be like saying  "OH look a dexer actually got a kill on me, *screenshot 120.0 pa…
  • Merus said: A Djinn's ring could go a little higher, but I'm not sure it would be as useful...    I'd welcome that again,  I have one imbued with hci & Dci somewhere, but I never bothered to use it.  should still be at 150/150 dura…
  • the Ecru Citrine Ring (50% EP) with room for 4 more properties.   would be the strongest piece that anyone would have instant access to. (unless I'm forgetting something) Like: Would anyone honestly replace an 8 mod legendary Ring with a 5-mod i…
  • keven2002 said: Small changes that would likely have a pretty good impact. I thought the magic number on items was 5 mods though (unless you are proposing it gets bumped to 6??)?   Personally, I would still continue with the 5 mod cap, whe…
  • keven2002 said: I'm not sure if the idea from the OP includes allowance to imbue up to the overcap (ie EP could be imbued up to 35% on jewels) No the caps you can reach by imbuing a property would stay as is... so if you want overcapp…
  • Golem's 'colossal blow' does about %10 of the targets maximum HP with each use, there's about a 15-20s cooldown on it though.  so it may take 4-5 golems (maybe more depending on the abilities the boss has on any given shard) to kill it.   but very e…
  • Pawain said: CovenantX said:  -The damage Increase is coming from skills, stats & 100% from the "Damage Increase" magic property. Yes the OP wants to be able to go above 100 damage increase so he can have less skills.    To…
  • fastest way to kill the boss too, if you save some golems from lv 2 til the end.    might need maybe 4-5 of them... as long as people don't kill off the golems before they can do their thing.
  • The confusion seems to be between damage modifier vs damage increase. I see the errors I've made here.  (including 100% damage increase, as part of the 'modifier' instead of where it belongs) * I'm talking about 'Damag…
  • Arroth_Thaiel said: CovenantX said: because Tactics & Anatomy aren't part of the 300% cap, they are in addition to the cap. CovenantX said: The 300% bonus is from items and buffs only. This is incorrect. As former develop…
  • zima said: @ ConvenantX So, this thread on stratics,  https://community.stratics.com/threads/confirmation-on-max-damage-pvm.416950/ , this page on uo_guide https://www.uoguide.com/Damage_Increase and this page in the UO Wiki https://uo.com/wi…
  • Pawain said: CovenantX said: items won't bring you to maximum damage possible if you're not 120 in all damage increase skills, tactics & anatomy. He wants to have over 100 DI so it would go to 300 with lower skills.  I know…
  • items won't bring you to maximum damage possible if you're not 120 in all damage increase skills, tactics & anatomy.
  • Yoshi said: “An alternative solution that may satisfy both parties, is for character log out to return the user to the character selection menu, (although this function may get abused by pet owners) and for the ‘quit game’ option to return …
  • Rorschach said: This thread is becoming contentious and disrespectful. Refer to rules 7 and 1 of the terms of service.    You know what?   From UO.com IF YOU BREAK ANY OF THESE RULES, YOUR ULTIMA ONLINE ACCOUNT, AND YOUR RIGHT TO US…
  • Cookie said:Funny re the Deathstrike - yes, strictly speaking you are correct, but as a move, it's acting like a special, so I'm sticking with it. Re the LP you misunderstand my style of play badly. I'm a mage, I try the arch cures - I can tell …
  • George said: Point and case, lmao. Everyone is wrong except you, ignore anything substantial because you personally don't want to deal with it, regardless of the beneficial impact it would have to re-shuffling the meta. What is your concern? …
  • George said: Lol "refresh pot makes it not a resource" "stamina regen makes it obsolete". One of the first videos that got pushed out was from the POV of a wrestle/archer. Tell me, how fast is 50 stamina going to be regenerated without a pot?…
  • George said: @ CovenantX you seem to make your arguments based on some degree of personal bias. You should try to set that aside and look at the entire scope of what's happened to PvP as a whole, and not just what you've seen in your apparent…
  • Lynk said: Favian said: would need a timer as well. Theres a timer on the mechanic already, both on the recipient and the stunner.  I believe it is 5 seconds.  I'd say probably align it with other paralyze/nerve timers at 10s.    …
  • George said: There are plenty of ways to work around the four second stun. Turkey feathers, seed of life, teleport ring, xheals, pre-evasion, heal pot, spellweaving buffs, invis items, barrab potion, things that are being used very frequentl…
  • lack of diversity is one of the problems in the game right now, sure...  but a 4s stun-punch is going to do the opposite of what you're arguing.   even at 2s it'll be stupid enough to phase out half the templates on your very small list of 100% parr…
  • nah, what I really want are two things. 1) Reduced parry chance if magery => 50.0   (50% reduction in parry chance) 2) Block login attempts via unapproved programs.   I'd still like to see casting focus removed from pvp as well as the poison i…
  • you're kidding right, giving up a weapon OR shield on a Mage for a 4s stun that's even closer to impossible for a dexer to compete with than your standard Parry-mage?  Wrestling-Mastery is pretty damn useless.... but Parry Mastery isn't bad and wr…