CovenantX

About

Username
CovenantX
Joined
Visits
6,578
Last Active
Roles
Member, Active UO Account
Posts
1,074
Primary Shard
Lake Superior
ICQ
478633659
Guild
OMG!

Comments

  • The exploiters will continue killing the game, nothing to see here.
  • I'd suggest sending it in PM to Kyronix or Bleak, that's what I did with the pre-aos stun/disarm... did the same thing for the gen-chat crash but that was before these forums existed, so that one was dealt with on UOStratics forums (in PMs of course…
  • If anything at least prevent TC1 char copy from being affected by shard-xfers cooldown timer. -you'd think they'd make it as easy as possible for people to test things on TC1....*looks at the bug forum* on second thought... maybe not.   I feel like…
  • Devs likely won't be able to reproduce this (in CC) unless you PM them detailed information with whichever third-party client or scripts are used for this exploit.   Honestly the first time i saw this was in the video in the OP, haven't seen it sinc…
  • UO would be a hell of a game again if it could return to anything close to what it was, before the blatant cheating took over.  it would be nice for a change, then maybe the devs wouldn't be getting feedback for balancing from cheaters all the damn…
  • Lord_Frodo said: Yoshi said: “Many many guilds have rule saying, you may not attack guild mates without permission. in trammel not a big problem as it only attacks summons, but in fel this becomes huge problem if you attack guild mate.…
  • Cookie said: Lord_Frodo said: Yoshi said: "There are 5 seperate bug reports for the same issue reported by 5 different people, nearly 5 years ago. https://forum.uo.com/discussion/2683/target-nearest-hostile-in-cc-targets-summon…
  • Probably loaded up the bots on another shard with all this exposure. but maybe with this neon sign the devs could have...?  Nah, no way in hell.
  • This bug is a known issue, stemming from Provocation & the 'pvp only' changes made several years ago around the time when VvV replaced the Faction system.  I eluded to this a few weeks ago in a thread here somewhere, If the EM boss (or any mob…
  • It would be a good practice for the EMs to stick with.  consistency is the hard part though.Good on that EM for the consideration.
  • Yoshi said: “I experience almost 0 bugs when I go to trammel Select nearest hostile: don't need to seperate neutral animals from oranges as no orange in tram and when other players cast red drone you don't actually attack them as you can't, …
  • Cookie said: In the video - I fail to see how Parry helped that Swords Warrior (with Mage support skill), produce all the damage he inflicted. Nerve Strike, Armour Ignore (x2), Hit Lightning (from weapon) Proc x 2, Supernova potion.…
  • Cookie said: Tank Mages were never a problem, because they had a tough line to follow between mana and dexterity. As we all agree, power creep has blown this away, they can now have both the Dex and the Int, to have it all, in a way Mages …
  • Cookie said: Whilst agreeing with everything written, the main issue I have here, is the name and the classification of this template. Surely now @ CovenantX - you can see Warriors are unbalanced due to the sheer amount of what they are ab…
  • Yoshi said: “The piper just stands there taking hits, hardly any monsters run around. Certainly not faster than player can move anyway. I think maybe for PvM you get the full -25%dci with HLD too. So def does not need to last 8 seconds at a…
    in HLD/HLA Comment by CovenantX May 2023
  • Mariah said: If you have proof of this, send it by email to uo@ broadsword.com.  If anyone has actually been a victim of this process they should do the same.It is not a process I am aware of myself, but if it IS happening the devs need full …
  • Next thing we know it's going to be a bi-quarterly Newsletter.  time will tell IMO it doesn't even need anything about NL at this point. just any information about any future content/changes etc.
  • under HLD without parry, you should have roughly at 42.5% chance dodge, it's not always going to be consistent because it's really all RNG, you could be hit 30x in a row if RNG permits it, you can also be missed 5x in a row while you're disarmed if …
    in HLD/HLA Comment by CovenantX May 2023
  • Yoshi said: So UOCAH says, 55.77% chance to get hit? UOCah seems to be adding the 5%  hit/miss rule in addition to the normal formula.  but that rule affects players with 0 weapon skill even if they're going against one with 120.0.  Th…
    in HLD/HLA Comment by CovenantX May 2023
  • Yoshi said: "shadowguard drops are now capped at 3 per encounter though no?these items are prob from when you used to get double/triple drop from using the double party trick"     I'm pretty sure the last time I did a run with a guildy we d…
  • Yoshi said: “I might do some in game testing, I’m not really understanding the calcs as doesn’t seem to be translating into gameplay experience.  I’ve tried playing on chars without parry, and you will just never dodge anything once you’re h…
    in HLD/HLA Comment by CovenantX May 2023
  • Pawain said: CovenantX said: Pawain said: No comment. Some day Ill post it in Stupid things you did while playing UO.  There is quite a silly story behind it.     I figured as much.   I am aware of at least some of the story …
  • Pawain said:     The house you're referring to wouldn't happen to be a castle on ice island would it? No comment. Some day Ill post it in Stupid things you did while playing UO.  There is quite a silly story behind it.  The sad thing is, …
  • Pawain said: I am not qualified to speak on what they can and can not do, and how well it works. I had a house issue once.  They said the house had not been traded in the last x months but it was traded in reality a few hours prior.  He did …
  • Cookie said: CovenantX said:       .  but 7.5% increase hit chance is not really even noticeable when neither of the players are going to stand still. I like how when you discuss warrior calculations, neither player is going to stand still, w…
    in HLD/HLA Comment by CovenantX May 2023
  • Yoshi said: CovenantX said: , 70% hitspell is better, because HLD only Reduces your opponents Dodge chance by 7.5% (less than 1/10) IF your opponent doesn't have parry, "it's not an either/or thing anymore, i have 70% hit spell plus o…
    in HLD/HLA Comment by CovenantX May 2023
  • Cookie said: You are refusing to understand there are different mechanics in play, to a straight out miss, all with the same result. If a striker takes a penalty, and completely misses the goal, it is the same result as if he were on target,…
    in HLD/HLA Comment by CovenantX May 2023
  • Cookie said: Do you know what our chances of actually casting the spell are with interruption's? I am not even able to complete casting half my spells - there is nothing guaranteed there. They are all misses. Players can step outside the ra…
    in HLD/HLA Comment by CovenantX May 2023
  • Pawain said: CovenantX said:  don't think it's possible to get rid of 100% of the cheating, but we're not talking about 100% of it (though that would be great), we're talking about the blatant cheating going on that is ignored. I'd b…
  • Right, but Mesanna claimed they're able to detect cheating, if that's true why isn't it dealt with by them via some automated system, if it's detectable as they say, it shouldn't be hard to disconnect players using detected cheats within a very shor…