Hardcore Mode

Has anyone tried to play hardcore player imposed rule sets on UO before? If so how successful were you and was it any fun?
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Comments

  • GrimbeardGrimbeard Posts: 2,021
    A monbat would end game fast
  • AmberWitchAmberWitch Posts: 642
    Grimbeard said:
    A monbat would end game fast

    Braggart.

    I died to a rabbit when I first started playing.
  • dvviddvvid Posts: 849
    I have a character that is Fel only. Also doesn’t use player vendors. They basically wander around looking for adventure and doing strange/mischievous things. Might pick a fight they can’t win. They have no house of their own. 
  • Victim_Of_SiegeVictim_Of_Siege Posts: 1,840
    edited April 2023
    Been successful at it since July 6th, 1999 and more fun than a barrel of monkey's
    A Goblin, a Gargoyle, and a Drow walk into a bar . . .

    Never be afraid to challenge the status quo

  • CovenantXCovenantX Posts: 904
    hardcore, like. how much content you can complete with a fresh character before you die? only using self-found items, no help from other characters, or players?

    could be interesting
    Remove or change casting focus & poison immunity it reduces the need for "Player Skill" it's garbage. rant2 Bring timing back and eliminate chance in pvp!
    ICQ# 478 633 659
  • usernameusername Posts: 710
    edited April 2023
    Solo self-found hardcore.
    As implied it would be self-found, no trade, everything account bound, hardcore. I've heard of many games that have it and it seems to be very popular. I'd bet it's something they could implement extremely fast and would be very popular. Whether it is it's own shard/thing (probably not ideal to make another server at this point) or an option at character creation (for any pre-existing server). When you die you just become a normal character that can trade etc.

    I'd bet you it would be more popular than NL and could be done in less than the 3+ years or whatever they're at.
    This discussion has been closed.

    I will be slow to reply because I cannot log in/stay logged in to the forums.
    Make this your signature if you are tired of Vendor Search being broken, over 4 years and counting.
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  • looploop Posts: 304
    I think this would be a neat feature for New Legacy by giving the player more immutable options at the point of character creation which specializes their play style and tailors their experience in a more designed way.

    For example, by selecting the path of a solitary murderer, you’ll be red forever but have access to this or that.
  • PawainPawain Posts: 9,095
    edited April 2023
    Just like seasons, most UO players do not know that this is a popular "mode" of play in other multi-player games. I am so inclined to run into a group of bad things that I would not need to be limited to my own stuff, I would still die.

    I like the idea above, where you become a regular toon when you die. Many games, you are just gone.

    Incorporate a character slot for this with NL. @Kyronix
    Thanks
    Focus on what you can do, not what you can't.
  • AmberWitchAmberWitch Posts: 642
    I like the idea in theory but with the "have to cheat to win" mindset of many it would quickly devolve into not-so-fun fun.
  • Arnold7Arnold7 Posts: 1,305
    My understanding of hardcore mode is to survive with minimal resources and skills.  A player that limited their development to the grandmaster level and using only equipment looted from corpses could survive in this game and do ok in most, if not all of the major events.  I think the biggest problem, esp. if you limited that character to an EJ account, would be the limited inventory.  You would only have what you could carry plus 25 items in the bank.

    If you are talking about less than that.  It could be done. You could survive at almost any level if you knew what you were doing in UO.  Know some players are into that.  You would spend a lot of time running.

    This is basically what I did the first six months to a year when I first started playing UO so I know it can be done.  It’s fun when you are learning the game but eventually you get to a point where you just want more unless that is the style of play you like.  Give it a try.
  • GrimbeardGrimbeard Posts: 2,021
    We used to do naked dungeon runs in fel start at entrance and fight way to lowest level and back equipping as we went along 
  • dvviddvvid Posts: 849
    Grimbeard said:
    We used to do naked dungeon runs in fel start at entrance and fight way to lowest level and back equipping as we went along 
    That sounds fun 
  • AmberWitchAmberWitch Posts: 642
    What west coast shard was it where, can't remember if it was once a week or once a month, people from all shards would show up with newbie characters,  dress and talk like pirates and attack? Of course everyone would die in less than 2 minutes. This was what? 2 decades ago?
  • vortexvortex Posts: 202
    edited April 2023
    What west coast shard was it where, can't remember if it was once a week or once a month, people from all shards would show up with newbie characters,  dress and talk like pirates and attack? Of course everyone would die in less than 2 minutes. This was what? 2 decades ago?
    Arrr!



  • MandarkMandark Posts: 50
    Well I died after 3 hours of gameplay. That was fun!  It really brings to light the content that I mostly skip over like questing. I need gold so let me escort everyone for an hour. 

    My idea of a template is:

    Went Garg,

    Magery 100, Eval Int 100, Med 100, Imbue 100, Scribe 100, Tailor 100, Myst 100.  Obviously I never got my skills that high but that is my goal template to try and master. 

    That is a self sustaining build that relies on not selling or buying anything to or from other players. This is much more difficult than I realized, which makes it extremely fun! Try it out.
  • MandarkMandark Posts: 50
    Note to self: When you are close to max weight, fighting 2 or more caster monsters, be careful and watch out for they will curse you and drop your strength so that you are fatigued and cannot run. 
  • Arnold7Arnold7 Posts: 1,305
    Yes that and poisoning.

  • PawainPawain Posts: 9,095
    I died within a few minutes to a Cat in Minoc in 97.  Tinker does not make a good fighter.
    Focus on what you can do, not what you can't.
  • CovenantXCovenantX Posts: 904
    C'mon now, i know half of you would die on the character creation screen...
    Remove or change casting focus & poison immunity it reduces the need for "Player Skill" it's garbage. rant2 Bring timing back and eliminate chance in pvp!
    ICQ# 478 633 659
  • dvviddvvid Posts: 849
    CovenantX said:
    C'mon now, i know half of you would die on the character creation screen...
    lolll
  • MandarkMandark Posts: 50
    Arnold7 said:
    Yes that and poisoning.

    So true friend… so true.
  • MandarkMandark Posts: 50
    Another thing to note… you can’t delete a fresh character until after 7 days. So play on a server you have plenty of slots or be prepared to wait 7 days to try it again.
  • JepethJepeth Posts: 512
    Are you following along with @EpicLuteGaming ‘s hardcore UO series?
  • MandarkMandark Posts: 50
    Jepeth said:
    Are you following along with @ EpicLuteGaming ‘s hardcore UO series?
    No I am not. I will have to check that out! Thank you
  • Garth_GreyGarth_Grey Posts: 1,453
    Mandark said:
    Has anyone tried to play hardcore player imposed rule sets on UO before? If so how successful were you and was it any fun?

    If you want genuine hardcore mode, you won't get it in Production Shard Felucca rulesets...those guys/gals may claim that's the end game, as they check their Insurance menu before heading out. But Siege/Mugen will always be the true hardcore setting. Until you've gotten used to having to gate to get anywhere of meaning, you won't know. Until you've had to hit the clicky and run like hell, you won't know.Until you've had a real life power outage in the middle of any Siege activity, you won't know.
    You and Several Others like this.


    Please make the Grizzled Mare a 5 slot mount, it's incredibly rare and deserves it. Some of us have been waiting a long time for this simple addition.
  • GrimbeardGrimbeard Posts: 2,021
    But garth Siege is hard its its the skill gain yeah thats why 
  • TyrathTyrath Posts: 542
    Grimbeard said:
    But garth Siege is hard its its the skill gain yeah thats why 

    What being able to take any skill from 70 to 100/120 in 2 hours or less is hard?
  • GrimbeardGrimbeard Posts: 2,021
    Tyrath said:
    Grimbeard said:
    But garth Siege is hard its its the skill gain yeah thats why 

    What being able to take any skill from 70 to 100/120 in 2 hours or less is hard?
    Gee well it couldn't be the lack of insurance could it 
  • TyrathTyrath Posts: 542
    RuneScape has a great Hardcore Ironman option. You get one life to start but can buy two more after reaching some milestones.  Can't trade with other players, can't loot victims in PvP , can't pick up off the ground what other players drop, you can use the banks and can buy nothing from the grand exchange.  I have played the same character HCIM mode for a lot of years and had done all of the quest up to when I took a break and started playing UO again and was ranked 78th in the Hardcore Ironman high scores. 

      If you die that last time you drop down to a Ironman/woman and have all of the same restrictions but you can die over and over, you just no longer have the Title of Hardcore Ironman.  If you get bored with it you can buy a book and read about how to not be a outcast from society and become a regular player.  Biggest PLUS for Hardcore and Regular Ironman is there is ZERO pay to win options.

     OSRS has a option to kick it up a notch called Ultimate Ironman  No bank and can only work with your backpack.

      Last time I was playing they had completely eliminated non consensual PvP and turned the wilderness into a much more dangerous PvM area.

      Yeah Runescape SUCKS blah blah it sucks so bad that it has two large dev teams and huge player base. LOL I get bored with UO I play RS and when I get bored with RS I play UO.  The biggest problem with RS is that there is almost too much new content added to fast, And once you have earned the Completionist Cape it is kind of end game until they add more stuff that you have to do keep the cape.

      But Hardcore Ironman is the only reason I still play RS at all.  LOL I was #1 in the regular acct High Score for a long time........ only took two years of not logging in to that acct to get bumped back to ranked 38,000th
  • MandarkMandark Posts: 50
    Jepeth said:
    Are you following along with @ EpicLuteGaming ‘s hardcore UO series?
    I just checked his stuff out on YouTube. It’s good content. I encourage all to watch.
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