Evasion diminishing returns not working?
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Bug Fixes
- Bushido Evasion PvP: every evade is now subject to diminishing returns
I evade many many things and the last parry chance does not seem to ever reduce on my weapon after many evades. I am not sure if this diminishing returns is working or am i misunderstanding?"
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can you then explain why the last parry chance increases from around 37 to 50 when using evade?
Or deceases down from 35% to <\5% when passive evading in white tiger form?
How this works please?”
So nerf bokuto down to 2,5s base speed, most problems fixed.
As for the evasion and the issue here, I am not sure, I've actually never tested the diminushing returns fix from recent patch. But I will do some tests for you and come back with results
It doesn’t seem anyone can provide evidence evasion diminishing returns is working, but there is evidence it is not working”
also not sure how that would work if a player sets a pet/summons on someone"
Are you sure, its pretty clear Pawain just stated they don't know how to play the easiest template in UO. I guess lets nominate Popps.
no other skill set lets you use features at full strength without having supporting skills
Mage/eval
Tame/lore
Mystic/focus
Etc
I do agree with some others on this thread about not seeing much changes from whenever they added the diminushing returns on evades.
Evade I think has always been based on parry chance, since evades gives +increase % chance to parry when casted ( sometimes up to 51% when using a 2-hand weapon ) but from experience it feel alot more than 51% on evading stuff around, it feels more like a 90%+ right now lol.
It should def. be looked into