Cancel the Shard Bound limit to Closed Events Armor Sets Items!!!
OK, now that the "of the Three" & "of Ice" Events have endeed and the relative Armor Sets Items are non more farmable, I REALLY wish to hear (from the DEVS, in case this is not clear enough) a REASONABLE explanation about WHY those Items (NOT the Event Rewards, I don't care for them) must remains Shard Bound FOREVER.
An EXPLANATION, si vous plait, NOT a "Vuolsi così colà dove si puote / ciò che si vuole, e più non dimandare", (Inferno - III, 94-96)
Best Regards
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Comments
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
It's more like "S'il vous plaît"
:P
After we have received his answer of no. Then the threads were locked.
Ibtl.
@Mariah
Agree
Cheers MissE
Thanks, my French is a little rusty...
Thanks!
I don't see why this must be: they are two different category of items. The Rewards are exactly this: rewards for a certain task accomplished. The "drops" are instead mere instruments for geting the Rewards, and so of no impact on the "Reward Economy" after an Event end.
Exactly my point: IMO if it were dedided that the "drops" would be UN-Shard Bounded after, let's say 1 month from the end of an Event, people would farm enough of them to obtain the Rewards plus some more to be able to sell/trade them later, locally or on Babylon Shard.
And in so making they will finally kill the game. "Mission Accomplished!"
Production shard gameplay has evolved around the ability to travel and trade between shards.
Shard Bound restricts this. There is little point to it, when you have the ability to travel and trade, and gameplay has developed around this. It can only cause hassle and complication to players. It clearly affects some more than others.
Vets are affected. Collectors of sets who have to travel multiple shards to find a set are affected. PvPers who cross shard for PvP are affected if a key part of their suit cannot go with them. New players and characters on a smaller shard will be affected, when they cannot find equipment they really want for their suit. Economies will be affected, as prices on these items superheat due to scarcity. Farmers who enjoyed farming for these items to trade will be affected, as they have nothing to do anymore except sit in Luna - because they feel even if they farm for the item they won't have a trading outlet for it if they cannot get it to Atlantic.
So I wouldn't say it is a small thing, it is affecting quite a few gamestyles.
This forum is a place to discuss issues and concerns. If you keep locking down threads before an issue is really vented and closed, we get say 5 locked threads talking about same thing, and some of them with valid reasons. But they are lost in so many threads.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
Cross-sharding PvPers who can't work around this must suck at cross-shard PvP. A good PvPer would have a suit that can transfer.
New players can't cross-shard the items anyway, and let's face it, nobody really cares about them, it's just an excuse to make things easier for themselves.
I can't imagine the economy becoming any more messed up than it already is.
Perhaps instead of sitting in Luna, the farmers of these items should be hooking up with some of these crappy collectors that can't find the stuff as easily as they would like to.
It really comes down to people wanting stuff to be easier for them and when they don't get it they cry about it on forums instead of finding a way to make it work for them. I grow tired of everyone wanting changes to the game to make the game fit their play style instead of making their play style fit the game.
You are always such a loving carebear that deserve to be killed with hugs & kisses...