To the Grinch that stole UO Christmas

I am horribly disappointed that a 23 year old tradition has been broken. In the past when new gifts could not be created, we were at least given repeats of the year before. It couldn't have been too horribly difficult to reactivate an already written code. You had time to create spawns and other new items. Did you just wake up and decide to play the role of Grinch this year, or was it laziness that stole our Christmas? I love and look forward to the UO Christmas season all year. I have an entire museum in game dedicated to Christmas! 
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  • /Signed
    Lord Nabin
    High Council Sage
    Ancient Conclave of Wisdom

    ICQ 248-636-691
    Discord Lord Nabin#5433
    lordnabin@yahoo.com
  • poppspopps Posts: 4,035
    edited December 2020
    What I do not understand, is that time was invested into creating Deco which can be obtained for points as Rewards from the Tears of the Ice Dragon Ice Dungeon Event as well as new Deco items from the Artisans Festival.

    Now, would it have been that difficult or complicated to pick a couple of these items and put them as 2020 Holiday Gifts ?

    I mean, how many new items are we getting in between the Ice Dungeon and the Artisan Festival ? Ten ? If they were 8 and 2 were given as 2020 Holiday Gifts, would it have been such a big deal?

    This thing to me looks as inexplicable as the persistance, despite players' continued requests, not to want to reduce Bulk Order Deeds Books count to 1 item and to help players with their storage issues by introducing Weapons Racks and Armor Armoires which could hold 500 items like Jewellry boxes but count as 1 item.....

    If there is new stuff which can help players enjoy the game more, why not make it possible ?

    There is always new stuff, new items added with any new event and, of course, as people get the new stuff it adds up..... space keeps running out.

    Yet, to players' requests for help to increase their storage capabilities, little comes....

    The Bank and House storage increase is still at +60% which it was done YEARS ago (in 2010 with the High Seas Expansion.... that is some 10 Years ago folks !!) ..... yet, over these years, HOW MANY new items have been added to Ultima Online for players to collect and store ?

    When was the last time that we so items be made stackable ?

    Yet, there is LOTS which still cannot be stacked and even those which can be stacked, have issues where sometimes they refuse to stack (take seeds just as 1 possible example whereas they only stack inside a seeds box but not if they are in a container.... or fish steaks which also sometimes do not stack... and so forth)

    I simply do not get it.
  • psychopsycho Posts: 355
    Devs should make a fast track process to introduce holiday gifts 2020.
    2-3 days with some reused content, maybe one new art, tested. released.
    Even if you take the 10days period it would still be ready for 25th dec (the xmas tradition in U.S., here in my country we get gifts on the 24th)

    If the development of the new legacy shard is put back by 14days or 1 month, it doesnt matter as we dont have a fixed release date anyway.

    I welcome new holiday gifts 2020

  • SethSeth Posts: 2,926
    edited December 2020
    Its not hard to make any gifts, not as if need to produce and ship physical items. Its just some codes and reusable graphics. 
    If it ain't broke, don't fix it. 
    ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
  • I must admit that I'm very disappointed with this. I'm one of the people who activated old accounts just for the gifts. Definitely not doing that next year until there is some announcement.
    There are now several threads here on the subject. Has the dev. team not responded to it at all?
  • keven2002keven2002 Posts: 2,317
    I believe they already said from the newsletter there will not be any holiday tokens (ie a gift from just logging in). All of these threads asking for "late" gifts are probably going to start being closed by the mods soon like they do with other threads that are posting about something we've already gotten the answer to.
  • Mods closing threads is this "teams" way of communication. 
  • keven2002 said:
    I believe they already said from the newsletter there will not be any holiday tokens (ie a gift from just logging in). All of these threads asking for "late" gifts are probably going to start being closed by the mods soon like they do with other threads that are posting about something we've already gotten the answer to.

    The newsletter wasn't out until the 9th of December though. If it had been out before the 1st, at least we would have known before opening up our accounts.
  • keven2002keven2002 Posts: 2,317
    keven2002 said:
    I believe they already said from the newsletter there will not be any holiday tokens (ie a gift from just logging in). All of these threads asking for "late" gifts are probably going to start being closed by the mods soon like they do with other threads that are posting about something we've already gotten the answer to.

    The newsletter wasn't out until the 9th of December though. If it had been out before the 1st, at least we would have known before opening up our accounts.
    This thread (and many others) were created after December 9th when they said there won't be Xmas gifts this year. 

    I'm disappointed just like most others we didn't get something cool to commemorate the holidays but honestly I'd rather not have some recycled token from last year with the same junk that didn't have anything usable (at least previous years we had recipe book / jewelry box) just for the sake of seeing a token in my pack say "2020 Holiday Gift Token".

    That said, the Dev team says we aren't getting tokens this year so it's time to move on and focus on one of the events that are live. I'd be more concerned about what's on the docket starting next month when all 3 of these events are over. For anyone who forgets, we had an 8 month span this year without any new content...that seems like a bigger issue to me than a holiday token.
  • poppspopps Posts: 4,035
    edited December 2020
    keven2002 said:
    keven2002 said:
    I believe they already said from the newsletter there will not be any holiday tokens (ie a gift from just logging in). All of these threads asking for "late" gifts are probably going to start being closed by the mods soon like they do with other threads that are posting about something we've already gotten the answer to.

    The newsletter wasn't out until the 9th of December though. If it had been out before the 1st, at least we would have known before opening up our accounts.
    This thread (and many others) were created after December 9th when they said there won't be Xmas gifts this year. 

    I'm disappointed just like most others we didn't get something cool to commemorate the holidays but honestly I'd rather not have some recycled token from last year with the same junk that didn't have anything usable (at least previous years we had recipe book / jewelry box) just for the sake of seeing a token in my pack say "2020 Holiday Gift Token".

    That said, the Dev team says we aren't getting tokens this year so it's time to move on and focus on one of the events that are live. I'd be more concerned about what's on the docket starting next month when all 3 of these events are over. For anyone who forgets, we had an 8 month span this year without any new content...that seems like a bigger issue to me than a holiday token.
    Well, so far Treasures of the Undead Lords in Deceit for Rewards, Forest of the Dark Ilshenar Spawn for Statues, Tears of the Ice Dragon in Ice Dungeon for Rewards and Krampus Trade Orders were pretty much grinds, grinds and some more grinds....

    I sure hope that future new content will be less of a repetitive grind that gets old and tedious after a while... and more about actual, interesting gameplay....
  • keven2002keven2002 Posts: 2,317
    @popps - If you don't like the grind then you don't have to participate. You've already made a dozen suggestions to essentially make the new contents just give a bunch of handouts. Please stop trolling and give it a break. 
  • poppspopps Posts: 4,035
    keven2002 said:
    @ popps - If you don't like the grind then you don't have to participate. You've already made a dozen suggestions to essentially make the new contents just give a bunch of handouts. Please stop trolling and give it a break. 
    I beg your pardon ?

    Does it have to be either interminable grinds OR handouts from a clickie ?

    There cannot be instead some way in between which would take interesting, enjoyable and entertaining gameplay ?
  • vortexvortex Posts: 219
    popps said:
    keven2002 said:
    @ popps - If you don't like the grind then you don't have to participate. You've already made a dozen suggestions to essentially make the new contents just give a bunch of handouts. Please stop trolling and give it a break. 
    I beg your pardon ?

    Does it have to be either interminable grinds OR handouts from a clickie ?

    There cannot be instead some way in between which would take interesting, enjoyable and entertaining gameplay ?
    Everyone seems to be enjoying it but you...
  • AragornAragorn Posts: 293
    edited December 2020
    popps said:
    keven2002 said:
    @ popps - If you don't like the grind then you don't have to participate. You've already made a dozen suggestions to essentially make the new contents just give a bunch of handouts. Please stop trolling and give it a break. 
    I beg your pardon ?

    Does it have to be either interminable grinds OR handouts from a clickie ?

    There cannot be instead some way in between which would take interesting, enjoyable and entertaining gameplay ?
    I agree with you but unfortunately UO (and probably for most other online games) is grinding by its own nature, from simple skill gain to stocking up reagents or farming blaze cu or tangle from navrey or 120 fishing ps. A lot of player just give up doing that as soon as they’ve fed up during the process.
  • Simplest and easiest way to avoid any and all grind in Ultima Online is to play Test Center.

    Seriously if grind is the problem just move there. Handled. 

    *Tips his glass and takes a long draft of Good Old Moonglow Red.* *Winks*
    Lord Nabin
    High Council Sage
    Ancient Conclave of Wisdom

    ICQ 248-636-691
    Discord Lord Nabin#5433
    lordnabin@yahoo.com
  • Simplest and easiest way to avoid any and all grind in Ultima Online is to play Test Center.

    Seriously if grind is the problem just move there. Handled. 

    *Tips his glass and takes a long draft of Good Old Moonglow Red.* *Winks*

    @ Lord_Nabin:

    Provided that everything works there as you normally know it - but at the moment not even Char Copy is working as it should ;)

    A little less ego-thinking, know-it-all and rumbling compared to others who aren't so "great" and the UO-life would be a whole corner easier

    (Ein bisschen weniger Ego-Denken, Besserwisserei und Rumprollerei anderen gegenüber die halt nicht so "toll sind" und das UO-Leben wäre ne ganze Ecke einfacher)







  • keven2002keven2002 Posts: 2,317
    @Lord_Nabin - Well said. I agree with you 100%. 

    On a lighter (and a little more seasonal) note... anyone remember when Test Center was Xmas themed years ago and there were reindeer etc etc for like the whole month? I think we should bring THAT back! I'd probably play there for a majority of the month!
  • poppspopps Posts: 4,035
    edited December 2020
    Simplest and easiest way to avoid any and all grind in Ultima Online is to play Test Center.

    Seriously if grind is the problem just move there. Handled. 

    *Tips his glass and takes a long draft of Good Old Moonglow Red.* *Winks*
    Well, just to give you an example, I have been trying to get a set of the Forest of the Dark Ilshenar Spawn Statues.

    I average 1 Statue drop every 3, more often 4 spawns and I got so far like 65 Statues.

    That means, that I have done about 240 ilshenar Spawns..... moreless....

    And that Spawn, is always the same....

    Is this a reasonable and enjoyable gameplay mechanics if I may ask ?

    I did not enjoy it, honestly, I may have the first few times but, after like doing it 10 or 20 times, it became quite old....

    I did it just because I wanted to get those Statues as a set which I will never even be able to do since there is 64 Statues in a set of which 8 are of a rare Hue. A rare Hue of which, in 65 drops, I did not even get a single one..... so, after all that effort and time spent I will not even be able to have a complete set.

    Others may think that this is acceptable and enjoyable gaming, I happen to think otherwise and would like to see gameplay that was less grinding and more feasible...

    My point being, that if a player, after doing some repetitive 240 something spawns in a short time (which makes it feel the stress and the tediousness even more...) still is not able to reach the goal of having a set of whatever that Spawn drops, a limited Event spawns, mind you, not a permanent and persistent one, then, at least to my opinion, something is wrong with the way that such content has been released to players.
  • Petra_FydePetra_Fyde Posts: 1,465
    popps said:
    keven2002 said:
    @ popps - If you don't like the grind then you don't have to participate. You've already made a dozen suggestions to essentially make the new contents just give a bunch of handouts. Please stop trolling and give it a break. 
    I beg your pardon ?

    Does it have to be either interminable grinds OR handouts from a clickie ?

    There cannot be instead some way in between which would take interesting, enjoyable and entertaining gameplay ?
    Everything in life can be a grind, if you make it so. Keeping my house clean is a grind, but I do it anyway.

    What would your idea of 'interesting, enjoyable & entertaining gameplay' be? Give us an example.

    I make things not a grind by ringing the changes and doing different things. As an example, training taming on polar bears can be a grind, unless you ring the changes by breaking off and training on something aggressive for a while as a break. I trained on all kinds of things, scorpions, giant spiders etc, which also taught me, the player, the art of lead-taming. 

    Training weapon skills on a golem or wolf spider is a grind, not to mention not cost-effective. I trained by killing stuff of the right difficulty, which also got me resources like leather etc and gold to boost my bank balance. 

    Current events, I spend a little time collecting and filling bods, a little time killing with my warrior gathering imbuing resources, a little time on my tamer, gathering different resources, a little time on either warrior or archer in Ice and if I've a decent sized amount of time left, a little while running trades for Krampus in vague hope I might get the spiked whip recipe drop which I missed out on last year. I don't spend enough time on any one activity for it to become a grind.
  • keven2002keven2002 Posts: 2,317
    @popps - In case you missed the previous event with the virtue tiles, the Devs want people to trade and interact *gasp*. 

    If you have 65 statues, why don't you look to trade the dupes for the ones you need if you really want the full set? Otherwise why are you doing something you don't like (it's just a collection, the statues don't do anything to further your gameplay).

    I've done that with every single treasures of the event I can remember. I like to collect the plate sets so I do the spawn to collect them but also look to trade pieces for the plate. Sometimes I'll offer a 2 for 1 or I'll save other pieces in hopes to trade 1 for 1 to someone else in need. 
  • poppspopps Posts: 4,035
    keven2002 said:
    @ popps - In case you missed the previous event with the virtue tiles, the Devs want people to trade and interact *gasp*. 

    If you have 65 statues, why don't you look to trade the dupes for the ones you need if you really want the full set? Otherwise why are you doing something you don't like (it's just a collection, the statues don't do anything to further your gameplay).

    I've done that with every single treasures of the event I can remember. I like to collect the plate sets so I do the spawn to collect them but also look to trade pieces for the plate. Sometimes I'll offer a 2 for 1 or I'll save other pieces in hopes to trade 1 for 1 to someone else in need. 
    I do am trading my duplicates, so far I have 54 unique Statues, missing the rare 8 hue and 2 regular ones, without trading I would have never been able to get to 54 unique Statues.

    Frankly, the rare hue has been made too rare, to my opinion. Not having received even 1 of them with 65 drops and a whole month of doing this Spawn daily, some 240 times, seems to me excessive to be honest.
  • poppspopps Posts: 4,035
    edited December 2020
    popps said:
    keven2002 said:
    @ popps - If you don't like the grind then you don't have to participate. You've already made a dozen suggestions to essentially make the new contents just give a bunch of handouts. Please stop trolling and give it a break. 
    I beg your pardon ?

    Does it have to be either interminable grinds OR handouts from a clickie ?

    There cannot be instead some way in between which would take interesting, enjoyable and entertaining gameplay ?
    Everything in life can be a grind, if you make it so. Keeping my house clean is a grind, but I do it anyway.

    What would your idea of 'interesting, enjoyable & entertaining gameplay' be? Give us an example.

    I make things not a grind by ringing the changes and doing different things. As an example, training taming on polar bears can be a grind, unless you ring the changes by breaking off and training on something aggressive for a while as a break. I trained on all kinds of things, scorpions, giant spiders etc, which also taught me, the player, the art of lead-taming. 

    Training weapon skills on a golem or wolf spider is a grind, not to mention not cost-effective. I trained by killing stuff of the right difficulty, which also got me resources like leather etc and gold to boost my bank balance. 

    Current events, I spend a little time collecting and filling bods, a little time killing with my warrior gathering imbuing resources, a little time on my tamer, gathering different resources, a little time on either warrior or archer in Ice and if I've a decent sized amount of time left, a little while running trades for Krampus in vague hope I might get the spiked whip recipe drop which I missed out on last year. I don't spend enough time on any one activity for it to become a grind.
    The problem that I see, is with the limited time of the Event and the too large number of Statues that have been made available, as well as their rarity as a drop which requires too many Spawns in order to get 1 Statue.

    Take the Shadowguard Cameo as an example.

    That is quite a rare drop likely rarer then getting a Statue at the Ilshenar Spawn BUT, number 1 it is a persistent Spawn so, players can do it at their best convenience when they want AND, most importantly, it is not the only 1 drop there, there is other items, not as rare a drop, but other items which players can still get when working that Spawn.

    With the Ilshenar Spawn, instead, it is a combination of things which all works against the player, to my opinion.

    Number 1, it is a limited time Event which it means, that the player has to keep doing it over and over and over no matter how repetitive and tedious it might be if they want to try get that set of Statues before the Event is over.

    Number 2, the amount of statues has been made, to my opinion, given the life of the Event and their rarity as a drop (my experience, but other players told me the same thing, was 1 drop every 3, more likely 4 Spawns done) too large.... 4 types of Statues in 2 Versions and 8 Hues makes a total of 64 Statues of which, 8 are also a much rarer drop as the other 56....

    All this, the limited time of the Event, the large number of statues to collect and their rarity as a drop all combined to force a player who wanted to get the set, to have to work this particular Spawn over and over in too short a time.

    Of course that a player can then get stressed out and alienate from wanting to play the game.... especially, if after all this work and dedication, they cannot even reach their goal to get that full set of Statues.... 

    Content can be made difficult, to require work but up to a point, to my opinion, eventually, the player needs to have a possibility to get satisfaction for the work and the dedication.

    As I said, to others it might be acceptable and understandable that, after a whole month of work and some 240 Spawns done, give or take, the goal of putting together a set of 64 Statues has not been met, I happen to think otherwise and consider this as not fun nor enjoyable.

    It is work and time, a lot of work and a lot of time spent, ending up in failure as the goal of collecting all 64 statues was not met.

    I could understand if I ended up with 1 or 2 missing but honestly, ending up with 10 missing of which 8 are all the rare Hue type I do not think it as acceptable.

    Over 65 Statues, I should have gotten at least some of the rare Hue type and not none at all....

    In the three days left 'till the spawn ends on the 19th of course things won't change, the game is over as it is, I guess.
  • Petra_FydePetra_Fyde Posts: 1,465
    It is my belief - and I could of course be wrong, that the number of statues is to offer variety & choice. There is no compulsion to collect a set, and indeed I have only collected 6, 3 dart and 3 archery, for a distinct purpose, which can be seen in the homes & castles board. Collecting a set is your own decision. The developers are not responsible for that obsession, and in fact, I tend to think they'd rather you didn't. That way they wouldn't have constant demands for more and more storage. 
    My answer to that problem is rather less politically correct and I will refrain from posting it.
  • poppspopps Posts: 4,035
    It is my belief - and I could of course be wrong, that the number of statues is to offer variety & choice. There is no compulsion to collect a set, and indeed I have only collected 6, 3 dart and 3 archery, for a distinct purpose, which can be seen in the homes & castles board. Collecting a set is your own decision. The developers are not responsible for that obsession, and in fact, I tend to think they'd rather you didn't. That way they wouldn't have constant demands for more and more storage. 
    My answer to that problem is rather less politically correct and I will refrain from posting it.
    Just noting something here and that, at least to my impression, there is quite a long Tradition in Ultima Online of players collecting items....

    The lastest complaints about not having Holiday gifts for the 1st time in many Years being only the most recent example of this....

    It is not just me collecting stuff in Ultima Online, there is lots and lots of players doing the same....
  • CinderellaCinderella Posts: 1,759

    I wish they would give us this as a clicky, the week of Christmas.
    North Pole Elf of Sonoma

    ==========

    the reason that most people are upset about no christmas gift...
    2020 has been such a bad year, because of covid.
    Christmas 2020 has been cancelled in real life.

    Holiday traditions is what makes the holidays merry.
    And taking away a tradition, makes it less jolly.

    I'm usually the "elf" who passes out gifts,
    but this will be the first year that I can't do that.

    to some, it may be just a gift...
    but to others, these gifts are wonderful.
    Its awesome to spread christmas cheer,
    just by having someone walk through your christmas wonderland.
  • PawainPawain Posts: 10,200
    Yup that is on the art files and goes with the wizard we got this year.

    Would be easy to do. 
    Focus on what you can do, not what you can't.
  • keven2002keven2002 Posts: 2,317
    edited December 2020
    popps said:
    It is my belief - and I could of course be wrong, that the number of statues is to offer variety & choice. There is no compulsion to collect a set, and indeed I have only collected 6, 3 dart and 3 archery, for a distinct purpose, which can be seen in the homes & castles board. Collecting a set is your own decision. The developers are not responsible for that obsession, and in fact, I tend to think they'd rather you didn't. That way they wouldn't have constant demands for more and more storage. 
    My answer to that problem is rather less politically correct and I will refrain from posting it.
    Just noting something here and that, at least to my impression, there is quite a long Tradition in Ultima Online of players collecting items....

    The lastest complaints about not having Holiday gifts for the 1st time in many Years being only the most recent example of this....

    It is not just me collecting stuff in Ultima Online, there is lots and lots of players doing the same....
    Just because other players collect stuff doesn't mean you have to....

    Last time I checked lots and lots of players also have a sampire... but we all know your stance on that   >:)

    For your reference... https://forum.uo.com/discussion/7872/unbelievable-sampire-can-kill-faster-then-the-time-to-cast-word-of-death-wow#latest ;
  • AavieAavie Posts: 8


    the reason that most people are upset about no christmas gift...
    2020 has been such a bad year, because of covid.
    Christmas 2020 has been cancelled in real life.

    Holiday traditions is what makes the holidays merry.
    And taking away a tradition, makes it less jolly.

    I'm usually the "elf" who passes out gifts,
    but this will be the first year that I can't do that.

    to some, it may be just a gift...
    but to others, these gifts are wonderful.
    Its awesome to spread christmas cheer,
    just by having someone walk through your christmas wonderland.
    Yes, you hit right on point. It has been one of the longest standing traditions in UO and for them to nix it it, especially in a year that so much has been taken from us, is very disappointing. 
  • SethSeth Posts: 2,926
    Maybe we should have a public
    keven2002 said:
    popps said:
    It is my belief - and I could of course be wrong, that the number of statues is to offer variety & choice. There is no compulsion to collect a set, and indeed I have only collected 6, 3 dart and 3 archery, for a distinct purpose, which can be seen in the homes & castles board. Collecting a set is your own decision. The developers are not responsible for that obsession, and in fact, I tend to think they'd rather you didn't. That way they wouldn't have constant demands for more and more storage. 
    My answer to that problem is rather less politically correct and I will refrain from posting it.
    Just noting something here and that, at least to my impression, there is quite a long Tradition in Ultima Online of players collecting items....

    The lastest complaints about not having Holiday gifts for the 1st time in many Years being only the most recent example of this....

    It is not just me collecting stuff in Ultima Online, there is lots and lots of players doing the same....
    Just because other players collect stuff doesn't mean you have to....

    Last time I checked lots and lots of players also have a sampire... but we all know your stance on that   >:)

    For your reference... https://forum.uo.com/discussion/7872/unbelievable-sampire-can-kill-faster-then-the-time-to-cast-word-of-death-wow#latest ;

    Yeah, :D
    it is not just some have a sampire in Ultima Online, there is lots and lots of players doing the same....
    If it ain't broke, don't fix it. 
    ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
  • I got lost somewhere...what does having a sampire have to do with Christmas gifts?
This discussion has been closed.