Lots of Shards are off line right now.

124

Comments

  • OreoglOreogl Posts: 538
    Grimbeard said:
    Pawain said:
    Grimbeard said:
    People are freaking out em events being rescheduled people unable to participate in current event this situation calls for more than a generic blurb Mesanna needs to communicate..
    They did, you chose not to read or heed.

    1/14/2025 Greetings, We are currently experiencing unexpected server downtime unrelated to the recently announced hardware migrations.  We appreciate your patience while we work to resolve these issues. See you in Britannia, UO Team
    This a vague blurb!! how many times has Atlantic Bern taken down since this how many em events been rescheduled?  This an unprecedented attack the community deserves to be updated 
    I can’t help but agree here.

    Even a “We acknowledge the ongoing issue , and we apologize for the inconveniences caused by this.  We are continuing to work on resolving the issue” would be a good start.

    Moving the end date of the event out a bit would also help. 

    Im sure they are working on it, but sometimes silence is painful. 
  • poppspopps Posts: 4,062
    There is something which I do not understand, if it has been an attack to UO servers...

    Why
    Skett said:
    been down most the day

    It is totally unplayable not only because it goes down, unpredictably, all of a sudden (aside from the in-game freezes which of course make it not advisable to go hunting anything...), but because there is a time revert after it comes back up making spending time in those instances that the shard is up a total waste of time since there are chances that what one does in the game won't be saved...

    Personally, I think that the Developers, becuase of all of this, should extend the deadlines for the Events' content...
  • keven2002keven2002 Posts: 2,338
    Looks like ATL is back up since I went to bed. The 15-20min I played last night were reverted as I expected.
  • MariahMariah Posts: 3,339Moderator


    We are currently experiencing unexpected server downtime unrelated to the recently announced hardware migrations.  We appreciate your patience while we work to resolve these issues.

    See you in Britannia,
    The patience the team asked for seems to be somewhat lacking. Please allow for the fact that the team is probably far more frustrated by this than you are and allow them time to work it out.
  • JackFlashUkJackFlashUk Posts: 1,057
    popps said:
    There is something which I do not understand, if it has been an attack to UO servers...

    Why
    Skett said:
    been down most the day

    It is totally unplayable not only because it goes down, unpredictably, all of a sudden (aside from the in-game freezes which of course make it not advisable to go hunting anything...), but because there is a time revert after it comes back up making spending time in those instances that the shard is up a total waste of time since there are chances that what one does in the game won't be saved...

    Personally, I think that the Developers, becuase of all of this, should extend the deadlines for the Events' content...
    do some research and you will learn about DDOS attacks, who, why etc. If this is one of them. I should be surprised that a vet player is unaware, but with you I am not
  • SkettSkett Posts: 1,638
    Has the ddos been proven tho ? 
  • MariahMariah Posts: 3,339Moderator
    I hesitate to tempt fate, but the shards have been stable so far today?
  • SkettSkett Posts: 1,638
    Aye 
  • CinderellaCinderella Posts: 1,770
    they were stable until last night.

    Atlantic starting getting a little bit laggy about 11pm CT and then at 12:34 the shard went down. It stayed down about 30 mins and there was a small revert. Then it crashed a couple times after that. I'm not sure how long it was down after that.
  • PawainPawain Posts: 10,400
    Lots of football this weekend.  Good luck to the devs!
    Focus on what you can do, not what you can't.
  • Arnold7Arnold7 Posts: 1,461
    edited January 18
    Would be nice to know if UO went down of it’s own accord or if it had help.  Of the 100 other comments posted here see nothing really saying what actually happened.  Appreciated the login warning.  Maybe that would be a good place to provide an update.
  • KroDuKKroDuK Posts: 830
    edited January 18


    They were beefing their server so the BOTdemic and frame skipping does less impact on their server/hardware/nfrastructure.. Legit helping them cheaters, so they won't impact the pleb that much on ATL.

    the very next day; @Arnold7



    If anyone need an autohotkey macro to connect on the forum.. hit me up cuz after 84 failed attempt, I had to do something for a better QoL.. 5 bucks a pop if u wonder, before DMing me.   o:)


    Here a WILD guess.. their new provider has a DDOS protection.. and all those cheaters in game triggering that..  :D
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.

    -UO official forums, brought to you by BoardSword studio
  • keven2002keven2002 Posts: 2,338
    Looks like ATL just went down this morning; went to make some coffee and came back to a disconnect :/

    Luckily I hadn't started farming event drops yet. I'm assuming the 5min or so I was getting setup / repairs will be reverted
  • GrimbeardGrimbeard Posts: 2,468
    keven2002 said:
    Looks like ATL just went down this morning; went to make some coffee and came back to a disconnect :/

    Luckily I hadn't started farming event drops yet. I'm assuming the 5min or so I was getting setup / repairs will be reverted
    It went down at least 8 times yesterday/last night 
  • This is becoming an existential crisis for the game. The development team has become too small, feeble, and incompetent to adequately maintain a commercial product, and has lost control. Third parties have effectively taken over client development, with or without permission, while another dictates whether the servers get to be up or not.
  • TimStTimSt Posts: 1,885
    I am wondering if the new cloud provider they are using to host the servers on is capable of handling the load.

    My previous employer dropped two cloud providers because they oversold their capacities.  My employer eventually ended up building its own servers.
  • GrimbeardGrimbeard Posts: 2,468
    TimSt said:
    I am wondering if the new cloud provider they are using to host the servers on is capable of handling the load.

    My previous employer dropped two cloud providers because they oversold their capacities.  My employer eventually ended up building its own servers.
    This has nothing to do with the server or the migration it is an attack a premeditated announced attack the developers need to communicate I'd suggest giving Atlantic players something non lethal to do until it's resolved..
  • PawainPawain Posts: 10,400
    TimSt said:
    I am wondering if the new cloud provider they are using to host the servers on is capable of handling the load.

    My previous employer dropped two cloud providers because they oversold their capacities.  My employer eventually ended up building its own servers.
    The attacks started and succeeded before migration and continue after.
    Focus on what you can do, not what you can't.
  • TimStTimSt Posts: 1,885
    @Pawain and @Grimbeard

    A cloud provider should have the capability to decrease the effect of a DDOS attack.
  • SkettSkett Posts: 1,638
    Why is it only Atl ? 
  • GrimbeardGrimbeard Posts: 2,468
    Skett said:
    Why is it only Atl ? 
    Well he's probably trying extortion and the cash cow is best place to attack? 
  • SkettSkett Posts: 1,638
    Give him a coupon for Little Caesars®

  • KroDuKKroDuK Posts: 830
    Skett said:
    Why is it only Atl ? 
    You sir just win.. great comment.
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.

    -UO official forums, brought to you by BoardSword studio
  • Skett said:
    Why is it only Atl ? 

    No point in DDOSing empty shards.
  • KroDuKKroDuK Posts: 830
    edited January 19
    Skett said:
    Why is it only Atl ? 

    No point in DDOSing empty shards.
    I bet with you.. if tomorow the dev update their client once more, so constellation cannot log on the server.. that imaginary "attack" on ATL gonna mysteriously vanish.

    Mark my words.
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.

    -UO official forums, brought to you by BoardSword studio
  • KroDuK said:
    Skett said:
    Why is it only Atl ? 

    No point in DDOSing empty shards.
    I bet with you.. if tomorow the dev update their client once more, so constellation cannot log on the server.. that imaginary "attack" on ATL gonna mysteriously vanish.

    Mark my words.

    Whatever man, all those posts on the first couple pages about "it's not an attack" aged like shit as far as I'm concerned. Like what is it that you even believe? That after being used successfully for years, one day at like 5:30 in the morning on a Tuesday the bot client randomly started making the server crash for no reason?
  • KroDuKKroDuK Posts: 830
    edited January 20
    I just go with what the studio as been telling us.. adding with what I know I did a fair assumption.

    Ban that client and that trouble gonna vanish.


    PS: not only ATL had issues starting minus 3 hours their first migration.. most servers were offline... why right now; only ATL problem remains on recent hardware; more reliable with enhanced server perfomance? 
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.

    -UO official forums, brought to you by BoardSword studio
  • KroDuK said:
    PS: not only ATL had issues starting minus 3 hours their first migration.. most servers were offline... why right now; only ATL problem remains on recent hardware; more reliable with enhanced server perfomance? 

    It's been days now. I assume the developers and their new cloud provider are making at least some effort to protect the servers, compelling the attacker to focus their resources where they'll have the most effect. That's basic logic, which is something your theory conspicuously lacks.

    Like basically you're claiming that botters are DDOSing the servers by accident. Except you have no explanation at all for why this would suddenly start happening now, or why it would be allowed to continue if the botters just wanted to bot.
  • KroDuKKroDuK Posts: 830
    edited January 20
    Time will tell, maybe the producer gonna do some communication.  :*

    PS: your logic also make 0 sense.. they migrated on most recent and better server depending on them.. how come they never get DDOS'ed before.. but now on the good stuff they does?

    The difference your assumption is an absolute truth.. mine is assumption.

    It's been days now. I assume the developers and their new cloud provider are making at least some effort to protect the servers, compelling the attacker to focus their resources where they'll have the most effect. That's basic logic, which is something your theory conspicuously lacks.
    Edit: This is not how things works.. read this: https://www.microsoft.com/en-ca/security/business/security-101/what-is-a-ddos-attack?&ef_id=_k_Cj0KCQiA4rK8BhD7ARIsAFe5LXJkng3qAPe9oHfUwoADOYKC-5GQKtw5qAFJt5ZiiJBLEBGWkg8lVlcaAg_qEALw_wcB_k_&OCID=AIDcmm4bo1g8yk_SEM__k_Cj0KCQiA4rK8BhD7ARIsAFe5LXJkng3qAPe9oHfUwoADOYKC-5GQKtw5qAFJt5ZiiJBLEBGWkg8lVlcaAg_qEALw_wcB_k_&gad_source=1&gclid=Cj0KCQiA4rK8BhD7ARIsAFe5LXJkng3qAPe9oHfUwoADOYKC-5GQKtw5qAFJt5ZiiJBLEBGWkg8lVlcaAg_qEALw_wcB

    Hint: it felt like a protocal attack at minus 3 hours and now volumetric: "During a DDoS attack, a series of bots, or botnet, floods a website or service with HTTP requests and traffic. Essentially, multiple computers storm one computer during an attack, pushing out legitimate users. As a result, service can be delayed or otherwise disrupted for a length of time."

    Supposing the studio been telling the truth.. it started on their old hardware and now affecting the good stuff.


    I still maintain.. ban constellation and u just fix your issues.. magically!
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to play/automate the game.

    -UO official forums, brought to you by BoardSword studio
  • KroDuK said:
    Time will tell, maybe the producer gonna do some communication.  :*

    PS: your logic also make 0 sense.. they migrated on most recent and better server depending on them.. how come they never get DDOS'ed before.. but now on the good stuff they does?

    The difference your "truth" is absolute.. mine is assumption.

    In the aftermath of a contentious failed attempt to stamp out cheating, someone claimed they were attacking the servers and sure enough the game's largest shard has been a trainwreck for the better part of a week while the developers remain conspicuously silent on the subject. Seems pretty simple.

    Oh but here comes Kroduk with a random-ass theory that maybe the bot client is DDOSing the servers totally by accident. Why would it suddenly start doing that? He doesn't know. Why wouldn't they fix it, since they can't bot on a crashed server? He doesn't know that either. Why should anyone take this theory seriously? You guessed it, he doesn't know.

    Like whatever dude, this bullshit isn't worth engaging with. As far as I'm concerned everyone denying that it's an attack looks dumber and dumber the longer this drags on.
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