Loot write up for returning/ new players
I've seen lots of questions on this on 2 forums. Firstly, it's a lot to write so please feel free to add or suggest removal of something. I'm not the UO master, I'm just trying to help people. Second, this list is a moving target, templates change. Finally, I will offer no pricing. Its complicated, and I'm trying to help you know what has ANY value.
Start: jewelry
Stats people like:
FC1, FCR3,HCI, DCI,EP (EP adds lots of value due to pvp use),HCI, +15 or more usable skills, SSI, DI, multiple high stats ie. 8 DeX 8 str etc...
You will need a good combo of these to be valuable. Antique is OK here, it still sells well. Note: clean jewels with lots of these mods, will be rare and valuable. Jewelry is very template specific, so put it on a vendor and be ok with it sitting a month or 2.
Armor:
Stats people like:
8+ stamina increase, 8+ mana increase, 5 hp increase, LMC 8, str bonus, dex bonus,Intel bonus, MR, HPR, damage or resist eater 10+% (fire eater cold eater energy eater etc), high total resist, LRC, DCI 5.
Note: brittle/ antique will lower value (still can be very valuable though with great mods)
Studded leather/bone sells higher because of LMC bonus
Clean armor with high mods will get higher price.
Weapons:
I rarely look for pvm weaps from loot because you can imbue custom weapons people need.
Stats people like:
20+ splinter, 50 hit spell (fireball, lightning preferred), 50 HLD,50 HLA, SC,DI, 100% elemental damage)
NOTE: antique and brittle will lower value a lot here, they wear down fast in pvp.
Weapons values are GREATLY dependent on their special moves. People like: AI, dismount, disarm, feint, paralyze, mortal, poison, (add your other used pvp specials)
Swordsmanship is generally preferred because it has great special move combos on weaps. Mace and fence weaps really have to be good to sell. Clean bokutos with SC, splinter, hld/hla are the hot seller atm.
Shields:
Not sure I dont sell many
Again, feel free to add.
Start: jewelry
Stats people like:
FC1, FCR3,HCI, DCI,EP (EP adds lots of value due to pvp use),HCI, +15 or more usable skills, SSI, DI, multiple high stats ie. 8 DeX 8 str etc...
You will need a good combo of these to be valuable. Antique is OK here, it still sells well. Note: clean jewels with lots of these mods, will be rare and valuable. Jewelry is very template specific, so put it on a vendor and be ok with it sitting a month or 2.
Armor:
Stats people like:
8+ stamina increase, 8+ mana increase, 5 hp increase, LMC 8, str bonus, dex bonus,Intel bonus, MR, HPR, damage or resist eater 10+% (fire eater cold eater energy eater etc), high total resist, LRC, DCI 5.
Note: brittle/ antique will lower value (still can be very valuable though with great mods)
Studded leather/bone sells higher because of LMC bonus
Clean armor with high mods will get higher price.
Weapons:
I rarely look for pvm weaps from loot because you can imbue custom weapons people need.
Stats people like:
20+ splinter, 50 hit spell (fireball, lightning preferred), 50 HLD,50 HLA, SC,DI, 100% elemental damage)
NOTE: antique and brittle will lower value a lot here, they wear down fast in pvp.
Weapons values are GREATLY dependent on their special moves. People like: AI, dismount, disarm, feint, paralyze, mortal, poison, (add your other used pvp specials)
Swordsmanship is generally preferred because it has great special move combos on weaps. Mace and fence weaps really have to be good to sell. Clean bokutos with SC, splinter, hld/hla are the hot seller atm.
Shields:
Not sure I dont sell many
Again, feel free to add.
Comments
10 SSI is also a good mod to look for on Shields. If you can get 10 SSI with HCI and/or DCI on a shield, those can be worth a lot.
Shields that have Spell Channeling without -Faster Casting can also be worthwhile.
Prized
SDI +18
FC 1
FCR 3
All other specs are bonus
e.g. LMC, LRC, Mana Regen, EP+25
- Bokuto
Clean
Splintering +20
Hit Lightning +50
HLD +50
- All Jewels (depends on sampire/warrior template)
Clean or Prized
SSI +10
HCI +15
DCI +15, DI +20, or LMC +8
- Shield
Spell Channeling
Reactive Paralyze
DCI 15
FC 0 (not -1)
SSI +10 or more
LMC or LRC will be bonus
- All weapons with Armor ignore or Double strike (esp double axe and bladed staff
Legendary, Brittle
Hit Mana Leech >75
Hit Stam +50
HLD +50
DI +40
all other specs are bonus
Hit Mana Drain 50
Hit Fatigue 50
stats bonuses and refers
- All armor
Legendary Brittle
HP 5
Stam 8
Mana 8
LMC 8
Mana Regen 3
All resist 17 or higher
- Single Handed Weapon (preferred for 4x bard mastery)
Spell Channeling
FC 0 (not -1)
Mana Regen 9
HP Regen 9
Int and Str bonuses, DCI, etc welcomed
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
A similar but less powerful imbued version of this was used to murder the Shadowlord in Ararat.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
Does anyone have, by any chance, a comprehensive list of what combination of properties is excluded from the Loot Tables and on what items ?
Thanks !